|
|
0d3851204f
|
refactor: move scene view post passes into rendering
|
2026-04-02 04:42:35 +08:00 |
|
|
|
c080890c9d
|
build: stabilize renderer regression target
|
2026-04-02 04:16:03 +08:00 |
|
|
|
7404108a4b
|
test: add vulkan renderer scene coverage
|
2026-04-02 04:00:58 +08:00 |
|
|
|
4c167bec0e
|
Implement initial Unity-style asset library cache
|
2026-04-02 03:03:36 +08:00 |
|
|
|
619856ab22
|
test: add renderer phase regression entrypoint
|
2026-04-02 02:49:27 +08:00 |
|
|
|
569bc144e7
|
refactor: split scene render request planning
|
2026-04-02 01:06:40 +08:00 |
|
|
|
410b1e59c3
|
refactor: extract scene render request policy utils
|
2026-04-02 00:31:35 +08:00 |
|
|
|
fd39808c91
|
fix: preserve camera submission order on sort ties
|
2026-04-02 00:09:16 +08:00 |
|
|
|
8cd7fc0ca1
|
feat: add camera render clear color override
|
2026-04-01 22:49:26 +08:00 |
|
|
|
0a0544cbe4
|
fix: compose camera viewport within parent render area
|
2026-04-01 22:28:07 +08:00 |
|
|
|
846666bb2c
|
refactor: extract viewport render flow helpers
|
2026-04-01 21:37:15 +08:00 |
|
|
|
1fbbf318de
|
refactor: extract viewport render targets
|
2026-04-01 21:01:23 +08:00 |
|
|
|
1af958a272
|
refactor: extract viewport object id picker
|
2026-04-01 20:24:17 +08:00 |
|
|
|
6cd4cd9be9
|
refactor: move built-in icon upload into imgui backend
|
2026-04-01 20:03:44 +08:00 |
|
|
|
bc6e20de48
|
refactor: extract viewport host surface utilities
|
2026-04-01 19:47:15 +08:00 |
|
|
|
55b3021159
|
refactor: move scene view selection utilities into renderer
|
2026-04-01 19:03:58 +08:00 |
|
|
|
44771d3cc1
|
refactor: move scene view post-pass planning into renderer
|
2026-04-01 18:42:51 +08:00 |
|
|
|
1ff2800b29
|
refactor: move scene view infinite grid pass into renderer
|
2026-04-01 18:31:30 +08:00 |
|
|
|
b85571d9d4
|
refactor: drive scene view outline from object id
|
2026-04-01 17:33:07 +08:00 |
|
|
|
6927b4b380
|
feat: add gpu object id scene picking
|
2026-04-01 16:44:11 +08:00 |
|
|
|
3f18530396
|
Add scene transform toolbar and scale gizmo
|
2026-04-01 16:42:57 +08:00 |
|
|
|
e03f17146a
|
feat: support rect clears for camera viewport rendering
|
2026-04-01 15:16:25 +08:00 |
|
|
|
d85b2ca056
|
test: add camera stack rendering integration
|
2026-04-01 13:23:25 +08:00 |
|
|
|
a908e61ecb
|
feat: add explicit camera stack ordering
|
2026-04-01 13:10:32 +08:00 |
|
|
|
f80fb9860e
|
feat: add camera viewport rect render areas
|
2026-04-01 13:01:11 +08:00 |
|
|
|
0fe02fd1b4
|
feat: add camera culling masks
|
2026-04-01 01:42:06 +08:00 |
|
|
|
51736253e3
|
feat: add explicit camera clear modes
|
2026-04-01 01:33:46 +08:00 |
|
|
|
96a66d6f6d
|
refactor: build sorted camera render requests
|
2026-04-01 01:26:11 +08:00 |
|
|
|
1af3cf87c4
|
Fix world rotation extraction with scaled parents
|
2026-04-01 01:25:16 +08:00 |
|
|
|
618ebed05d
|
refactor: route renderer defaults through pipeline assets
|
2026-04-01 00:56:48 +08:00 |
|
|
|
3373119eee
|
feat: add basic forward lighting coverage
|
2026-04-01 00:41:56 +08:00 |
|
|
|
ac2b7c1fa2
|
Add Unity-style scene rotate gizmo
|
2026-03-31 23:45:08 +08:00 |
|
|
|
f85fa78dd1
|
refactor: extract scene viewport post-pass planning
|
2026-03-31 21:54:00 +08:00 |
|
|
|
6d3a90ef74
|
feat: refine scene viewport gizmos and controls
|
2026-03-31 21:26:40 +08:00 |
|
|
|
be15bc2fc4
|
feat: add mesh component editors and scene hierarchy serialization
|
2026-03-31 21:25:59 +08:00 |
|
|
|
2a31628db1
|
Add rendering pass sequence scaffolding
|
2026-03-30 02:22:17 +08:00 |
|
|
|
c8f79dfb0f
|
Fix scene move gizmo axis projection
|
2026-03-30 00:47:31 +08:00 |
|
|
|
0ea1cb29e6
|
Add scene viewport move gizmo workflow
|
2026-03-29 16:18:13 +08:00 |
|
|
|
2651bad080
|
Refine editor viewport and interaction workflow
|
2026-03-29 15:12:38 +08:00 |
|
|
|
e5cb79f3ce
|
chore: sync workspace state
|
2026-03-29 01:36:53 +08:00 |
|
|
|
eb5de3e3d4
|
Add backpack editor startup scene
|
2026-03-28 19:26:08 +08:00 |
|
|
|
a519fdab7d
|
fix: correct scene view fly and pan controls
|
2026-03-28 18:37:18 +08:00 |
|
|
|
569f8ef725
|
feat: add scene view fly controls
|
2026-03-28 18:28:11 +08:00 |
|
|
|
af2f30dad6
|
refactor: align scene view camera controls with unity
|
2026-03-28 18:21:18 +08:00 |
|
|
|
da486075e1
|
fix: remove scene view orbit roll
|
2026-03-28 18:02:09 +08:00 |
|
|
|
3cc823aebd
|
feat: add scene view editor camera controls
|
2026-03-28 17:40:14 +08:00 |
|
|
|
519bc1dbf2
|
fix: reset d3d12 command allocators before reuse
|
2026-03-28 16:37:38 +08:00 |
|
|
|
ec1535ad25
|
fix: refresh d3d12 swapchain backbuffers on resize
|
2026-03-28 16:26:31 +08:00 |
|
|
|
14c7fd69ec
|
feat(scripting): add field model editing and defaults support
|
2026-03-28 15:09:42 +08:00 |
|
|
|
e522bad582
|
feat(scripting): support managed script component api
|
2026-03-28 00:43:13 +08:00 |
|