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c318f34f07
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rendering: thread global shader keywords into builtin variants
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2026-04-06 20:30:25 +08:00 |
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0761079b4c
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resources: expand legacy shader keyword variants
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2026-04-06 20:09:28 +08:00 |
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f16620afc6
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rendering: generate single-source shader keyword variants
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2026-04-06 19:58:49 +08:00 |
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261dd44fd5
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rendering: add keyword-aware shader variant selection
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2026-04-06 19:37:01 +08:00 |
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a8b4da16a3
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rendering: formalize shader keyword metadata contract
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2026-04-06 18:55:26 +08:00 |
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7acc397714
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rendering: formalize legacy shader pass fallback
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2026-04-06 18:24:10 +08:00 |
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97e986b52c
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rendering: add opengl hlsl shader translation
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2026-04-06 18:07:13 +08:00 |
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4afeb19d25
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rendering: add vulkan hlsl shader compilation
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2026-04-06 17:28:59 +08:00 |
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806ef74226
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rendering: split shader loader authoring modes
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2026-04-06 17:21:40 +08:00 |
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be4c43f11e
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Fix D3D12 final color shader keyword collision
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2026-04-06 16:33:50 +08:00 |
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2ec24666c0
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Add final color scene integration coverage
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2026-04-06 16:31:54 +08:00 |
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2d030a97da
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feat(xcui): advance core and editor validation flow
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2026-04-06 16:20:46 +08:00 |
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33bb84f650
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Lower final color into final output stage
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2026-04-06 16:15:19 +08:00 |
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6645d507d0
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Formalize final color policy resolution
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2026-04-06 15:55:50 +08:00 |
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b6132aec4d
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Formalize camera post-process descriptors
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2026-04-06 14:56:43 +08:00 |
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3a64c325bf
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Support camera-config color-scale pass stacks
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2026-04-06 14:37:54 +08:00 |
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ff49120ffe
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Wire camera-config post-process requests
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2026-04-06 14:14:11 +08:00 |
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6a1ed4be68
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Formalize chained fullscreen post-process execution
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2026-04-06 13:58:17 +08:00 |
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2b70a2e309
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Add rendering post-process scene integration test
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2026-04-06 13:30:53 +08:00 |
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b14a4fb7bb
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feat(xcui): add tab strip and workspace compose foundations
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2026-04-06 04:27:54 +08:00 |
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3540dbc94d
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Fix sphere winding and viewport middle-pan input
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2026-04-06 04:11:00 +08:00 |
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31d14abece
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Formalize camera post-process frame contract
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2026-04-06 03:55:06 +08:00 |
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c7dc8d7484
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Build XCUI splitter foundation and test harness
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2026-04-06 03:17:53 +08:00 |
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dc17685099
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Restore panoramic skybox path for skybox integration
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2026-04-06 02:42:08 +08:00 |
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f014ae6e6f
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Formalize cubemap skybox pipeline across backends
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2026-04-06 01:37:04 +08:00 |
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66a6818b89
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Formalize material-driven panoramic skybox path
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2026-04-06 00:39:08 +08:00 |
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8151be0f45
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Add procedural skybox scene coverage
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2026-04-05 23:44:32 +08:00 |
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be2013f3c4
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Split builtin forward scene into opaque and transparent passes
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2026-04-05 23:00:33 +08:00 |
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58f97c416b
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Formalize camera frame composition stages
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2026-04-05 22:43:48 +08:00 |
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1908e81e5c
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Group rendering material helpers
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2026-04-05 22:14:17 +08:00 |
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5ae1b03a9e
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Group rendering cache files
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2026-04-05 22:07:49 +08:00 |
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4236427fca
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Group builtin rendering pass metadata
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2026-04-05 22:02:52 +08:00 |
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c79274d6b4
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Group rendering extraction files
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2026-04-05 21:53:35 +08:00 |
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dc0e8b938f
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Fix UI document host input integration build
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2026-04-05 21:52:30 +08:00 |
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578f5dd99c
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Group rendering execution and planning files
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2026-04-05 21:33:58 +08:00 |
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7812b92992
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Add XCUI core scroll view validation in new_editor
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2026-04-05 21:27:00 +08:00 |
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05debc0499
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Organize rendering frame data and picking headers
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2026-04-05 21:23:29 +08:00 |
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ba6c8eaae5
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Replace new_editor with native XCUI shell sandbox
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2026-04-05 20:46:24 +08:00 |
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18f3f9f227
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Split builtin object id pass resources
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2026-04-05 20:44:21 +08:00 |
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af269b53ca
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Split builtin depth-style pass resources
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2026-04-05 20:36:30 +08:00 |
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fabfcb9d40
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Remove render material utility umbrella header
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2026-04-05 20:12:23 +08:00 |
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b693c079da
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Remove visible render object compatibility header
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2026-04-05 20:10:34 +08:00 |
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d52b85aff9
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Refactor camera renderer orchestration
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2026-04-05 19:55:37 +08:00 |
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3dd8867a17
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Split builtin pass contract utilities
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2026-04-05 19:46:11 +08:00 |
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3c5529c4bc
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Constrain visible render object compatibility alias
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2026-04-05 19:37:20 +08:00 |
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cb40da83ff
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Replace renderer utility umbrella includes
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2026-04-05 19:35:18 +08:00 |
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8904c3f5c6
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Split builtin depth-style concrete passes
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2026-04-05 19:27:19 +08:00 |
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1de8091b77
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Stabilize visible render item sorting
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2026-04-05 19:19:47 +08:00 |
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31693a83b6
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Split render material utility layers
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2026-04-05 19:15:38 +08:00 |
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dabd4dd8b2
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Formalize object id encoding contract
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2026-04-05 19:10:31 +08:00 |
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