Remove visible render object compatibility header

This commit is contained in:
2026-04-05 20:10:34 +08:00
parent d52b85aff9
commit b693c079da
3 changed files with 0 additions and 18 deletions

View File

@@ -431,7 +431,6 @@ add_library(XCEngine STATIC
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/RenderCameraData.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/CameraRenderRequest.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/VisibleRenderItem.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/VisibleRenderObject.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/BuiltinPassTypes.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/BuiltinPassMetadataUtils.h
${CMAKE_CURRENT_SOURCE_DIR}/include/XCEngine/Rendering/BuiltinPassLayoutUtils.h

View File

@@ -1,11 +0,0 @@
#pragma once
#include <XCEngine/Rendering/VisibleRenderItem.h>
namespace XCEngine {
namespace Rendering {
using VisibleRenderObject = VisibleRenderItem;
} // namespace Rendering
} // namespace XCEngine