|
|
b5ba985831
|
Formalize render object id contract
|
2026-04-10 01:57:15 +08:00 |
|
|
|
4debbbea1f
|
Tighten final color contract
|
2026-04-10 01:21:00 +08:00 |
|
|
|
4111f841d4
|
Formalize volume shader include context
|
2026-04-10 01:05:03 +08:00 |
|
|
|
7733d59ed1
|
Fix OpenGL shader temp file collisions
|
2026-04-09 23:44:01 +08:00 |
|
|
|
02779dbb4e
|
Formalize fullscreen render request contract
|
2026-04-09 22:20:42 +08:00 |
|
|
|
17d331afb1
|
Connect volumetric lighting to main directional light
|
2026-04-09 05:22:03 +08:00 |
|
|
|
2084412010
|
Fix scene selection outline mask path
|
2026-04-09 05:16:04 +08:00 |
|
|
|
d46bf87970
|
Sync editor rendering and UI workspace updates
|
2026-04-09 02:59:36 +08:00 |
|
|
|
9841d5667d
|
Add NanoVDB volume test scaffolding
|
2026-04-09 01:13:00 +08:00 |
|
|
|
fde99a4d34
|
Fix NanoVDB volume loading and rendering
|
2026-04-09 01:11:59 +08:00 |
|
|
|
b839fd98af
|
Add volume renderer extraction stage 5
|
2026-04-08 20:12:14 +08:00 |
|
|
|
c6815fa809
|
Add VolumeField NanoVDB asset pipeline
|
2026-04-08 19:45:53 +08:00 |
|
|
|
6bf9203eec
|
Add runtime material buffer bindings
|
2026-04-08 19:18:07 +08:00 |
|
|
|
bb0f4afe7d
|
Add Unity-style buffer shader resource support
|
2026-04-08 18:29:16 +08:00 |
|
|
|
4728b09ae8
|
Add RHI buffer SRV and UAV view support
|
2026-04-08 18:05:00 +08:00 |
|
|
|
162f1cc12e
|
engine: sync editor rendering and ui changes
|
2026-04-08 16:09:15 +08:00 |
|
|
|
08c3278e10
|
Tighten builtin pass metadata and remove skybox property fallbacks
|
2026-04-08 13:13:42 +08:00 |
|
|
|
efdd6bd68f
|
Remove legacy shader pass and artifact fallbacks
|
2026-04-08 04:59:49 +08:00 |
|
|
|
2c1c815072
|
Formalize builtin shader resource contracts
|
2026-04-08 04:44:36 +08:00 |
|
|
|
6113ed92b0
|
Formalize renderer material contracts and harden backpack import
|
2026-04-08 04:27:21 +08:00 |
|
|
|
2e961295bf
|
Fix backpack material artifact rebuild
|
2026-04-08 02:53:12 +08:00 |
|
|
|
75defb0a49
|
Formalize imported mesh materials
|
2026-04-08 02:31:10 +08:00 |
|
|
|
6e6a98a022
|
Tighten material loader schema parsing
|
2026-04-08 01:10:51 +08:00 |
|
|
|
23ff4004f4
|
Fix play mode runtime scene replacement
|
2026-04-08 00:33:50 +08:00 |
|
|
|
901a6ecc26
|
Close shader authoring pipeline and UsePass dependency tracking
|
2026-04-07 18:49:37 +08:00 |
|
|
|
2f9b1696cd
|
Close shader authoring usepass regressions
|
2026-04-07 18:37:11 +08:00 |
|
|
|
442565f176
|
resources: remove legacy shader authoring path
|
2026-04-07 14:13:26 +08:00 |
|
|
|
e7669dc8c3
|
resources: split shader authoring parser internals
|
2026-04-07 13:00:30 +08:00 |
|
|
|
d14fa6be07
|
resources: rename shader detail internals to internal
|
2026-04-07 12:34:11 +08:00 |
|
|
|
247571b815
|
resources: move shader loader internals into detail
|
2026-04-07 12:19:17 +08:00 |
|
|
|
d3377708d2
|
resources: split shader loader internals
|
2026-04-07 11:59:50 +08:00 |
|
|
|
864438c508
|
resources: formalize internal shader ir
|
2026-04-07 11:31:13 +08:00 |
|
|
|
1c87650fb3
|
resources: share shader source parsing utilities
|
2026-04-07 11:16:02 +08:00 |
|
|
|
5d57101da3
|
resources: extract shader authoring parser
|
2026-04-07 11:06:05 +08:00 |
|
|
|
f31fece2ce
|
rendering: remove builtin authoring register annotations
|
2026-04-07 10:34:20 +08:00 |
|
|
|
558b6438cf
|
rendering: formalize legacy material shader pass hints
|
2026-04-07 09:49:21 +08:00 |
|
|
|
5913462178
|
rendering: strip redundant builtin material pass hints
|
2026-04-07 09:30:36 +08:00 |
|
|
|
93ceb61483
|
Track fullscreen surface states across frames
|
2026-04-07 04:38:07 +08:00 |
|
|
|
5bfe484f5d
|
Formalize builtin fullscreen shaders
|
2026-04-07 04:30:26 +08:00 |
|
|
|
5f9f3386ab
|
rendering: unify builtin forward and depth-style shaders
|
2026-04-07 03:35:06 +08:00 |
|
|
|
503ffbc4ff
|
Fix Vulkan unlit single-source HLSL compilation
|
2026-04-07 02:37:23 +08:00 |
|
|
|
998df9013a
|
rendering: migrate object id shader to unity-style single source
|
2026-04-07 00:38:00 +08:00 |
|
|
|
87533e08f6
|
rendering: formalize unity-style shader pass contracts
|
2026-04-07 00:34:28 +08:00 |
|
|
|
83f316a91f
|
rendering: add alpha cutout integration coverage
|
2026-04-06 23:09:45 +08:00 |
|
|
|
620717f8b4
|
Add core popup overlay primitive
|
2026-04-06 22:32:40 +08:00 |
|
|
|
9568cf0a16
|
rendering: add builtin alpha-test pass support
|
2026-04-06 21:05:50 +08:00 |
|
|
|
eea38d57d1
|
resources: support multi_compile_local shader keywords
|
2026-04-06 20:38:32 +08:00 |
|
|
|
c318f34f07
|
rendering: thread global shader keywords into builtin variants
|
2026-04-06 20:30:25 +08:00 |
|
|
|
0761079b4c
|
resources: expand legacy shader keyword variants
|
2026-04-06 20:09:28 +08:00 |
|
|
|
f16620afc6
|
rendering: generate single-source shader keyword variants
|
2026-04-06 19:58:49 +08:00 |
|