resources: rename shader detail internals to internal

This commit is contained in:
2026-04-07 12:34:11 +08:00
parent 247571b815
commit d14fa6be07
12 changed files with 15 additions and 15 deletions

View File

@@ -388,16 +388,16 @@ add_library(XCEngine STATIC
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Shader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderIR.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderFileUtils.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderFileUtils.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderRuntimeBuildUtils.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderRuntimeBuildUtils.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderAuthoringLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderAuthoringLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderManifestLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderManifestLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderArtifactLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Detail/ShaderArtifactLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderFileUtils.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderFileUtils.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderRuntimeBuildUtils.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderRuntimeBuildUtils.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderAuthoringLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderAuthoringLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderManifestLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderManifestLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderArtifactLoader.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/Internal/ShaderArtifactLoader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderSourceUtils.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderSourceUtils.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Resources/Shader/ShaderAuthoringParser.h

View File

@@ -1,11 +1,11 @@
#include <XCEngine/Resources/Shader/ShaderLoader.h>
#include "Detail/ShaderArtifactLoader.h"
#include "Detail/ShaderAuthoringLoader.h"
#include "Internal/ShaderArtifactLoader.h"
#include "Internal/ShaderAuthoringLoader.h"
#include "ShaderAuthoringParser.h"
#include "Detail/ShaderFileUtils.h"
#include "Detail/ShaderManifestLoader.h"
#include "Detail/ShaderRuntimeBuildUtils.h"
#include "Internal/ShaderFileUtils.h"
#include "Internal/ShaderManifestLoader.h"
#include "Internal/ShaderRuntimeBuildUtils.h"
#include <XCEngine/Core/Asset/ResourceTypes.h>
#include <XCEngine/Resources/BuiltinResources.h>