Commit Graph

498 Commits

Author SHA1 Message Date
1f29dfd611 feat: add play mode pause resume and step controls 2026-04-02 19:56:07 +08:00
fb15d60be9 feat: add runtime play tick and play-mode scene editing semantics 2026-04-02 19:37:35 +08:00
e30f5d5ffa Split mesh artifacts into material and texture artifacts 2026-04-02 19:36:16 +08:00
b2d0570b1b refactor: route builtin infinite grid through shader assets 2026-04-02 19:32:15 +08:00
11fb8f3585 refactor: route builtin object-id pass through shader assets 2026-04-02 19:17:22 +08:00
9f7d8fd68d refactor: route builtin forward pipeline through shader assets 2026-04-02 19:00:48 +08:00
86144416af Add deferred async scene asset loading 2026-04-02 18:50:41 +08:00
dd08d8969e refactor: add minimal material gpu binding 2026-04-02 17:13:53 +08:00
33f16597fa refactor: formalize builtin pass matching 2026-04-02 16:26:20 +08:00
70ced2d91f refactor: add shader pass and backend variants 2026-04-02 16:10:50 +08:00
35d9b1d465 test: cover object-id pick result states 2026-04-02 15:24:11 +08:00
617b11f801 test: close renderer phase boundary 2026-04-02 15:03:31 +08:00
ec7a15d85b refactor: generalize renderer builtin post process 2026-04-02 14:49:00 +08:00
697deb4e41 refactor: route scene view passes through camera renderer 2026-04-02 12:47:06 +08:00
0d3851204f refactor: move scene view post passes into rendering 2026-04-02 04:42:35 +08:00
c080890c9d build: stabilize renderer regression target 2026-04-02 04:16:03 +08:00
7404108a4b test: add vulkan renderer scene coverage 2026-04-02 04:00:58 +08:00
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00
619856ab22 test: add renderer phase regression entrypoint 2026-04-02 02:49:27 +08:00
569bc144e7 refactor: split scene render request planning 2026-04-02 01:06:40 +08:00
410b1e59c3 refactor: extract scene render request policy utils 2026-04-02 00:31:35 +08:00
fd39808c91 fix: preserve camera submission order on sort ties 2026-04-02 00:09:16 +08:00
8cd7fc0ca1 feat: add camera render clear color override 2026-04-01 22:49:26 +08:00
0a0544cbe4 fix: compose camera viewport within parent render area 2026-04-01 22:28:07 +08:00
846666bb2c refactor: extract viewport render flow helpers 2026-04-01 21:37:15 +08:00
1fbbf318de refactor: extract viewport render targets 2026-04-01 21:01:23 +08:00
1af958a272 refactor: extract viewport object id picker 2026-04-01 20:24:17 +08:00
6cd4cd9be9 refactor: move built-in icon upload into imgui backend 2026-04-01 20:03:44 +08:00
bc6e20de48 refactor: extract viewport host surface utilities 2026-04-01 19:47:15 +08:00
55b3021159 refactor: move scene view selection utilities into renderer 2026-04-01 19:03:58 +08:00
44771d3cc1 refactor: move scene view post-pass planning into renderer 2026-04-01 18:42:51 +08:00
1ff2800b29 refactor: move scene view infinite grid pass into renderer 2026-04-01 18:31:30 +08:00
b85571d9d4 refactor: drive scene view outline from object id 2026-04-01 17:33:07 +08:00
6927b4b380 feat: add gpu object id scene picking 2026-04-01 16:44:11 +08:00
3f18530396 Add scene transform toolbar and scale gizmo 2026-04-01 16:42:57 +08:00
e03f17146a feat: support rect clears for camera viewport rendering 2026-04-01 15:16:25 +08:00
d85b2ca056 test: add camera stack rendering integration 2026-04-01 13:23:25 +08:00
a908e61ecb feat: add explicit camera stack ordering 2026-04-01 13:10:32 +08:00
f80fb9860e feat: add camera viewport rect render areas 2026-04-01 13:01:11 +08:00
0fe02fd1b4 feat: add camera culling masks 2026-04-01 01:42:06 +08:00
51736253e3 feat: add explicit camera clear modes 2026-04-01 01:33:46 +08:00
96a66d6f6d refactor: build sorted camera render requests 2026-04-01 01:26:11 +08:00
1af3cf87c4 Fix world rotation extraction with scaled parents 2026-04-01 01:25:16 +08:00
618ebed05d refactor: route renderer defaults through pipeline assets 2026-04-01 00:56:48 +08:00
3373119eee feat: add basic forward lighting coverage 2026-04-01 00:41:56 +08:00
ac2b7c1fa2 Add Unity-style scene rotate gizmo 2026-03-31 23:45:08 +08:00
f85fa78dd1 refactor: extract scene viewport post-pass planning 2026-03-31 21:54:00 +08:00
6d3a90ef74 feat: refine scene viewport gizmos and controls 2026-03-31 21:26:40 +08:00
be15bc2fc4 feat: add mesh component editors and scene hierarchy serialization 2026-03-31 21:25:59 +08:00
2a31628db1 Add rendering pass sequence scaffolding 2026-03-30 02:22:17 +08:00