|
|
864438c508
|
resources: formalize internal shader ir
|
2026-04-07 11:31:13 +08:00 |
|
|
|
1c87650fb3
|
resources: share shader source parsing utilities
|
2026-04-07 11:16:02 +08:00 |
|
|
|
5d57101da3
|
resources: extract shader authoring parser
|
2026-04-07 11:06:05 +08:00 |
|
|
|
f31fece2ce
|
rendering: remove builtin authoring register annotations
|
2026-04-07 10:34:20 +08:00 |
|
|
|
558b6438cf
|
rendering: formalize legacy material shader pass hints
|
2026-04-07 09:49:21 +08:00 |
|
|
|
5913462178
|
rendering: strip redundant builtin material pass hints
|
2026-04-07 09:30:36 +08:00 |
|
|
|
93ceb61483
|
Track fullscreen surface states across frames
|
2026-04-07 04:38:07 +08:00 |
|
|
|
5bfe484f5d
|
Formalize builtin fullscreen shaders
|
2026-04-07 04:30:26 +08:00 |
|
|
|
5f9f3386ab
|
rendering: unify builtin forward and depth-style shaders
|
2026-04-07 03:35:06 +08:00 |
|
|
|
503ffbc4ff
|
Fix Vulkan unlit single-source HLSL compilation
|
2026-04-07 02:37:23 +08:00 |
|
|
|
998df9013a
|
rendering: migrate object id shader to unity-style single source
|
2026-04-07 00:38:00 +08:00 |
|
|
|
87533e08f6
|
rendering: formalize unity-style shader pass contracts
|
2026-04-07 00:34:28 +08:00 |
|
|
|
83f316a91f
|
rendering: add alpha cutout integration coverage
|
2026-04-06 23:09:45 +08:00 |
|
|
|
620717f8b4
|
Add core popup overlay primitive
|
2026-04-06 22:32:40 +08:00 |
|
|
|
9568cf0a16
|
rendering: add builtin alpha-test pass support
|
2026-04-06 21:05:50 +08:00 |
|
|
|
eea38d57d1
|
resources: support multi_compile_local shader keywords
|
2026-04-06 20:38:32 +08:00 |
|
|
|
c318f34f07
|
rendering: thread global shader keywords into builtin variants
|
2026-04-06 20:30:25 +08:00 |
|
|
|
0761079b4c
|
resources: expand legacy shader keyword variants
|
2026-04-06 20:09:28 +08:00 |
|
|
|
f16620afc6
|
rendering: generate single-source shader keyword variants
|
2026-04-06 19:58:49 +08:00 |
|
|
|
261dd44fd5
|
rendering: add keyword-aware shader variant selection
|
2026-04-06 19:37:01 +08:00 |
|
|
|
a8b4da16a3
|
rendering: formalize shader keyword metadata contract
|
2026-04-06 18:55:26 +08:00 |
|
|
|
7acc397714
|
rendering: formalize legacy shader pass fallback
|
2026-04-06 18:24:10 +08:00 |
|
|
|
97e986b52c
|
rendering: add opengl hlsl shader translation
|
2026-04-06 18:07:13 +08:00 |
|
|
|
4afeb19d25
|
rendering: add vulkan hlsl shader compilation
|
2026-04-06 17:28:59 +08:00 |
|
|
|
806ef74226
|
rendering: split shader loader authoring modes
|
2026-04-06 17:21:40 +08:00 |
|
|
|
be4c43f11e
|
Fix D3D12 final color shader keyword collision
|
2026-04-06 16:33:50 +08:00 |
|
|
|
2ec24666c0
|
Add final color scene integration coverage
|
2026-04-06 16:31:54 +08:00 |
|
|
|
2d030a97da
|
feat(xcui): advance core and editor validation flow
|
2026-04-06 16:20:46 +08:00 |
|
|
|
33bb84f650
|
Lower final color into final output stage
|
2026-04-06 16:15:19 +08:00 |
|
|
|
6645d507d0
|
Formalize final color policy resolution
|
2026-04-06 15:55:50 +08:00 |
|
|
|
b6132aec4d
|
Formalize camera post-process descriptors
|
2026-04-06 14:56:43 +08:00 |
|
|
|
3a64c325bf
|
Support camera-config color-scale pass stacks
|
2026-04-06 14:37:54 +08:00 |
|
|
|
ff49120ffe
|
Wire camera-config post-process requests
|
2026-04-06 14:14:11 +08:00 |
|
|
|
6a1ed4be68
|
Formalize chained fullscreen post-process execution
|
2026-04-06 13:58:17 +08:00 |
|
|
|
2b70a2e309
|
Add rendering post-process scene integration test
|
2026-04-06 13:30:53 +08:00 |
|
|
|
b14a4fb7bb
|
feat(xcui): add tab strip and workspace compose foundations
|
2026-04-06 04:27:54 +08:00 |
|
|
|
3540dbc94d
|
Fix sphere winding and viewport middle-pan input
|
2026-04-06 04:11:00 +08:00 |
|
|
|
31d14abece
|
Formalize camera post-process frame contract
|
2026-04-06 03:55:06 +08:00 |
|
|
|
c7dc8d7484
|
Build XCUI splitter foundation and test harness
|
2026-04-06 03:17:53 +08:00 |
|
|
|
dc17685099
|
Restore panoramic skybox path for skybox integration
|
2026-04-06 02:42:08 +08:00 |
|
|
|
f014ae6e6f
|
Formalize cubemap skybox pipeline across backends
|
2026-04-06 01:37:04 +08:00 |
|
|
|
66a6818b89
|
Formalize material-driven panoramic skybox path
|
2026-04-06 00:39:08 +08:00 |
|
|
|
8151be0f45
|
Add procedural skybox scene coverage
|
2026-04-05 23:44:32 +08:00 |
|
|
|
be2013f3c4
|
Split builtin forward scene into opaque and transparent passes
|
2026-04-05 23:00:33 +08:00 |
|
|
|
58f97c416b
|
Formalize camera frame composition stages
|
2026-04-05 22:43:48 +08:00 |
|
|
|
1908e81e5c
|
Group rendering material helpers
|
2026-04-05 22:14:17 +08:00 |
|
|
|
5ae1b03a9e
|
Group rendering cache files
|
2026-04-05 22:07:49 +08:00 |
|
|
|
4236427fca
|
Group builtin rendering pass metadata
|
2026-04-05 22:02:52 +08:00 |
|
|
|
c79274d6b4
|
Group rendering extraction files
|
2026-04-05 21:53:35 +08:00 |
|
|
|
dc0e8b938f
|
Fix UI document host input integration build
|
2026-04-05 21:52:30 +08:00 |
|