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XCEngine/docs/api/resources/texture/destructor.md
ssdfasd 750ac95951 docs: update README.md and fix components module docs
- Update README.md project structure docs/api section
  - Add missing audio/, components/, scene/ directories
  - Reorder alphabetically
- Update Components test count from 2+ to 3
- Expand documentation section with module listings
- Remove incomplete audio-source and audio-listener component docs
  from components.md (referenced 30+ and 16+ non-existent method docs)
2026-03-22 13:28:14 +08:00

530 B

Texture::~Texture

virtual ~Texture()

析构函数。释放纹理占用的资源。

参数:

返回:

线程安全:

示例:

{
    Texture tex;
    tex.Create(1024, 1024, 1, 1, 
        TextureType::Texture2D, 
        TextureFormat::RGBA8_UNORM, 
        nullptr, 0);
    // tex 超出作用域时自动调用析构函数释放资源
}

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