Commit Graph

375 Commits

Author SHA1 Message Date
e0e5c1fcaa Add concrete component script field support 2026-04-03 16:51:42 +08:00
03bd755e0a Formalize material schema and constant layout contract 2026-04-03 16:49:30 +08:00
052ac28aa3 Introduce scene viewport overlay providers 2026-04-03 16:26:20 +08:00
2b19b4bece Add SerializeField private field support 2026-04-03 16:19:56 +08:00
d4d825e1b1 docs: add editor scripting workflow docs 2026-04-03 16:19:06 +08:00
0e04217662 docs: clean render material markdown whitespace 2026-04-03 16:15:21 +08:00
545112b497 docs: sync render material payload docs 2026-04-03 16:14:15 +08:00
2c2e1fab1c docs: expand gameobject helper docs 2026-04-03 16:11:48 +08:00
ee44e14960 docs: sync mesh component assetref docs 2026-04-03 16:02:03 +08:00
7ab49fdbf3 docs: sync asset import and material docs 2026-04-03 15:59:57 +08:00
76f1a8e9b2 Add enum script field support 2026-04-03 15:55:47 +08:00
c7eb9857cb docs: add scene viewport pass docs 2026-04-03 15:53:16 +08:00
aaeb885566 Refine scene view gizmo execution plan 2026-04-03 15:52:13 +08:00
d33520752b docs: sync gameobject tag layer docs 2026-04-03 15:48:09 +08:00
24a200e126 Move scene viewport shaders into editor resources 2026-04-03 15:43:21 +08:00
f1981dd523 docs: fix rendering pass test references 2026-04-03 15:40:25 +08:00
4616e6fd1f docs: expand rendering core docs 2026-04-03 15:30:47 +08:00
19bd38ab15 docs: sync rendering pass execution docs 2026-04-03 15:10:37 +08:00
d4afa022c1 Add shader artifact import pipeline 2026-04-03 14:56:51 +08:00
0f51f553c8 Add Unity-style GetComponents scripting API 2026-04-03 14:51:52 +08:00
5225faff1d Align Unity-style object and hierarchy scripting APIs 2026-04-03 14:31:07 +08:00
b882610bbc docs: sync camera renderer docs 2026-04-03 14:25:49 +08:00
608e0bc9d8 Refactor scene viewport render planning 2026-04-03 14:17:50 +08:00
c04dbb07e0 docs: expand render surface docs 2026-04-03 14:17:24 +08:00
ed95aa1dc5 docs: expand render request planning docs 2026-04-03 14:09:36 +08:00
e4a4e90592 docs: sync scene renderer docs 2026-04-03 14:03:28 +08:00
73821ff73f docs: sync builtin forward pipeline docs 2026-04-03 13:51:27 +08:00
62e0d8b46d docs: expand popup state API docs 2026-04-03 13:36:57 +08:00
30f6f527fa docs: expand panel collection API docs 2026-04-03 13:35:57 +08:00
efda9c23e2 docs: expand editor workspace API docs 2026-04-03 13:35:01 +08:00
77784fe6d0 docs: expand selection manager API docs 2026-04-03 13:34:05 +08:00
4016b35214 docs: expand scene manager API docs 2026-04-03 13:32:30 +08:00
0a76d2150a docs: expand undo manager API docs 2026-04-03 13:10:55 +08:00
2138195b69 docs: sync mesh renderer component docs 2026-04-03 11:50:13 +08:00
1c8c28e32b docs: add runtime loop API docs 2026-04-02 23:17:57 +08:00
3f9e286637 docs: update scripting API docs 2026-04-02 22:23:29 +08:00
ec2891b16b fix: respect dock layout for top run toolbar 2026-04-02 22:19:03 +08:00
00ce503762 docs: update API docs for rendering and script editors 2026-04-02 21:29:08 +08:00
f7d7d08d99 feat: add pause control to top run toolbar 2026-04-02 21:21:42 +08:00
8e362fc4c0 feat: add top run toolbar controls 2026-04-02 21:11:08 +08:00
1f29dfd611 feat: add play mode pause resume and step controls 2026-04-02 19:56:07 +08:00
fb15d60be9 feat: add runtime play tick and play-mode scene editing semantics 2026-04-02 19:37:35 +08:00
e30f5d5ffa Split mesh artifacts into material and texture artifacts 2026-04-02 19:36:16 +08:00
a5d2058818 refactor: formalize scene viewport object-id picking 2026-04-02 15:23:25 +08:00
617b11f801 test: close renderer phase boundary 2026-04-02 15:03:31 +08:00
4c167bec0e Implement initial Unity-style asset library cache 2026-04-02 03:03:36 +08:00
784af81b07 docs: close editor viewport host phase 2026-04-01 21:50:58 +08:00
e5cb79f3ce chore: sync workspace state 2026-03-29 01:36:53 +08:00
1fa97dc246 feat: add editor project switching workflow 2026-03-28 16:19:15 +08:00
359fe2adb3 docs(scripting): add baseline api reference and guide 2026-03-28 15:10:54 +08:00