Add Unity-style GetComponents scripting API

This commit is contained in:
2026-04-03 14:51:52 +08:00
parent 5225faff1d
commit 0f51f553c8
8 changed files with 240 additions and 10 deletions

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@@ -260,6 +260,6 @@ C# 脚本模块已经完成了第一阶段的核心闭环,不再是“从 0
- 已通过 `MonoScriptRuntimeTest.*``ProjectScriptAssemblyTest.*` 相关整组验证。
- 下一步建议继续做第二批 Unity API 对齐:
- `GetComponents<T>()`
- `Object.Instantiate`
- `tag / CompareTag / layer`
- 已完成第二步第一小项:`GetComponents<T>()`
- 下一步候选:`Object.Instantiate`
- 下一步候选:`tag / CompareTag / layer`