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4b21b5d3d1
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Add cull material scene integration test
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2026-03-27 13:15:19 +08:00 |
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b06932724c
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feat(scripting): add mono csharp runtime foundation
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2026-03-27 13:07:39 +08:00 |
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134a80b334
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Fix D3D12 pipeline format mapping and add transparent material scene test
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2026-03-27 13:01:17 +08:00 |
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79e7452245
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Add Vulkan triangle integration path
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2026-03-27 12:40:17 +08:00 |
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fd0b19fd11
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Document editor architecture finish state
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2026-03-27 12:35:05 +08:00 |
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4afe2f88ba
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Expand editor regression coverage
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2026-03-27 12:18:40 +08:00 |
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9a5c187abc
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Add material render state and pipeline caching
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2026-03-27 12:18:04 +08:00 |
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4b9a63098e
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Refine editor action shell and add regression tests
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2026-03-27 12:06:24 +08:00 |
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c33404767e
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Add Vulkan RHI minimal backend path
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2026-03-27 12:05:12 +08:00 |
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90961f01aa
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Refactor renderer draw extraction to section-level items
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2026-03-27 11:56:23 +08:00 |
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f68da2e3f9
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Add material render metadata and loader parsing
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2026-03-27 00:30:49 +08:00 |
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c97510ed5b
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Extract hierarchy and project drag semantics
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2026-03-27 00:30:11 +08:00 |
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6ec5f05601
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Refactor main menu action shell
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2026-03-27 00:15:38 +08:00 |
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3ebad63874
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Unify inspector and console panel actions
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2026-03-27 00:08:46 +08:00 |
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31675e00c8
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Refactor editor shell host layers
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2026-03-26 23:52:05 +08:00 |
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f87bc53875
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Extract editor edit action router
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2026-03-26 22:31:22 +08:00 |
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8bdb1f34c7
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Add renderer backpack scene integration test
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2026-03-26 22:28:11 +08:00 |
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5735e769b0
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Route editor actions by active target
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2026-03-26 22:10:43 +08:00 |
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5c8042775c
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docs: rebuild Rendering API content
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2026-03-26 21:32:43 +08:00 |
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f6286d432c
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Extract editor interaction states
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2026-03-26 21:30:46 +08:00 |
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6467d87b81
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Refactor editor UI architecture
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2026-03-26 21:18:33 +08:00 |
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8f486611d5
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docs: rebuild Threading API content
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2026-03-26 20:59:59 +08:00 |
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9a2d77b81d
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Add script runtime lifecycle skeleton
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2026-03-26 20:45:41 +08:00 |
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a78593e7e1
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Add renderer phase A textured scene path
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2026-03-26 20:43:17 +08:00 |
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0921f2a459
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Prepare script lifecycle and data layer
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2026-03-26 20:14:58 +08:00 |
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5ca5ca1f19
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docs: rebuild Scene API content
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2026-03-26 19:34:24 +08:00 |
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dc252502ac
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docs: rebuild Memory API content
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2026-03-26 18:02:29 +08:00 |
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ce2eee32e3
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docs: rebuild Input API content
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2026-03-26 17:39:53 +08:00 |
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ec4edb2689
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docs: remove redundant Debug umbrella page
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2026-03-26 17:27:30 +08:00 |
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7a814c724d
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docs: add C# scripting design and editor issues
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2026-03-26 17:23:30 +08:00 |
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93de4199d1
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Adjust backpack framing and remove lighting
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2026-03-26 17:22:19 +08:00 |
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2e2316aa55
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docs: rebuild Debug API content
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2026-03-26 17:21:44 +08:00 |
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122495e581
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Add backpack RHI integration test
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2026-03-26 16:57:54 +08:00 |
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6244b586bb
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refactor api documentation structure
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2026-03-26 16:45:24 +08:00 |
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45842e961e
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Refactor editor dock and panel chrome styling
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2026-03-26 16:43:06 +08:00 |
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e174862b8a
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Import material textures with mesh assets
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2026-03-26 16:22:24 +08:00 |
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c479595bf5
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docs: split readme and agent entry guide
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2026-03-26 16:03:15 +08:00 |
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c40712a107
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docs: refresh readme for current rhi status
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2026-03-26 15:54:14 +08:00 |
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18fa150843
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fix(rhi): validate opengl compute uav set bindings
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2026-03-26 15:42:44 +08:00 |
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491fef940d
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Refine inspector layout and fix header labels
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2026-03-26 15:26:46 +08:00 |
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733b573963
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fix(rhi): make opengl descriptor binding set-aware
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2026-03-26 15:10:03 +08:00 |
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9218ea20b5
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fix(rhi): honor firstSet in set-aware d3d12 bindings
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2026-03-26 14:43:51 +08:00 |
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476a56724f
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refactor(rhi): let pipeline layouts own set metadata
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2026-03-26 12:40:49 +08:00 |
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36d2f479cd
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refactor(rhi): untangle d3d12 descriptor bindings
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2026-03-26 12:21:49 +08:00 |
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d8e14df78a
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fix(rhi): align empty pipeline layout contract
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2026-03-26 11:44:33 +08:00 |
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6f1cbbf305
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Add mesh bounds metadata
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2026-03-26 03:26:44 +08:00 |
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cb05472205
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Add assimp-based mesh import
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2026-03-26 02:53:34 +08:00 |
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b414bc5326
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refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference
All 0 broken references remaining.
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2026-03-26 02:41:00 +08:00 |
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d018a4c82c
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feat(editor): unify component registration pipeline
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2026-03-26 02:24:11 +08:00 |
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1ef3048da1
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Fix OpenGL sampler and copy semantics
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2026-03-26 02:14:21 +08:00 |
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