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XCEngine/docs/api/math/sphere/intersects.md
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Sphere::Intersects

bool Intersects(const Sphere& other) const

检测两个球体是否相交。相切(外切或内切)也视为相交。使用平方距离比较避免开平方运算。

参数:

  • other - 另一个球体

返回: bool - true 表示相交(包括相切)

线程安全:

复杂度: O(1)

示例:

#include <XCEngine/Core/Math/Sphere.h>
#include <XCEngine/Core/Math/Vector3.h>

using namespace XCEngine::Math;

Sphere sphere1(Vector3(0.0f, 0.0f, 0.0f), 1.0f);
Sphere sphere2(Vector3(1.5f, 0.0f, 0.0f), 1.0f);

if (sphere1.Intersects(sphere2)) {
}

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