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27014e613e
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Adopt binding plan for builtin object-id pass
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2026-04-03 17:05:38 +08:00 |
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5d24fd0337
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Formalize scene viewport HUD overlay
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2026-04-03 17:04:34 +08:00 |
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2de254a16f
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Generalize builtin pass resource binding plan
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2026-04-03 16:59:18 +08:00 |
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e0e5c1fcaa
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Add concrete component script field support
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2026-04-03 16:51:42 +08:00 |
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73415915e6
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Formalize scene viewport transform gizmo overlay provider
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2026-04-03 16:50:46 +08:00 |
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03bd755e0a
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Formalize material schema and constant layout contract
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2026-04-03 16:49:30 +08:00 |
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052ac28aa3
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Introduce scene viewport overlay providers
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2026-04-03 16:26:20 +08:00 |
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2b19b4bece
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Add SerializeField private field support
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2026-04-03 16:19:56 +08:00 |
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76f1a8e9b2
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Add enum script field support
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2026-04-03 15:55:47 +08:00 |
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24a200e126
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Move scene viewport shaders into editor resources
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2026-04-03 15:43:21 +08:00 |
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e8f64407ba
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Remove scene viewport postprocess API from engine
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2026-04-03 15:26:17 +08:00 |
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7cc4aa3b45
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Add scene coverage for tag and layer round trip
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2026-04-03 15:15:56 +08:00 |
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19bd38ab15
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docs: sync rendering pass execution docs
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2026-04-03 15:10:37 +08:00 |
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d4afa022c1
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Add shader artifact import pipeline
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2026-04-03 14:56:51 +08:00 |
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0f51f553c8
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Add Unity-style GetComponents scripting API
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2026-04-03 14:51:52 +08:00 |
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5225faff1d
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Align Unity-style object and hierarchy scripting APIs
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2026-04-03 14:31:07 +08:00 |
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9edf378085
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Move scene viewport post effects into editor passes
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2026-04-03 14:26:36 +08:00 |
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608e0bc9d8
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Refactor scene viewport render planning
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2026-04-03 14:17:50 +08:00 |
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a05d0b80a2
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feat: expand editor scripting asset and viewport flow
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2026-04-03 13:22:30 +08:00 |
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b3c5fb59a0
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refactor: drive builtin forward bindings from shader pass resources
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2026-04-03 11:51:01 +08:00 |
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6636834b35
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feat: add unity-aligned shader contract metadata
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2026-04-03 00:01:31 +08:00 |
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b43d4048b8
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test: cover builtin shader manifest resolution outside project cwd
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2026-04-02 23:35:50 +08:00 |
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ffb62ddd9c
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refactor: externalize builtin object id and grid shader assets
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2026-04-02 23:15:19 +08:00 |
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307e8dbd0e
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refactor: externalize builtin forward-lit shader asset
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2026-04-02 23:04:59 +08:00 |
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c9adc6ec5e
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feat: add multi-pass shader manifest loading
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2026-04-02 22:54:25 +08:00 |
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5ff97b437a
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fix: restore backpack material import output
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2026-04-02 22:34:25 +08:00 |
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71923267e9
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test: harden rendering integration test shutdown
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2026-04-02 22:33:04 +08:00 |
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9ce779da43
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refactor: route builtin outline pass through shader assets
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2026-04-02 20:18:39 +08:00 |
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1f29dfd611
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feat: add play mode pause resume and step controls
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2026-04-02 19:56:07 +08:00 |
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fb15d60be9
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feat: add runtime play tick and play-mode scene editing semantics
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2026-04-02 19:37:35 +08:00 |
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e30f5d5ffa
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Split mesh artifacts into material and texture artifacts
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2026-04-02 19:36:16 +08:00 |
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b2d0570b1b
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refactor: route builtin infinite grid through shader assets
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2026-04-02 19:32:15 +08:00 |
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11fb8f3585
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refactor: route builtin object-id pass through shader assets
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2026-04-02 19:17:22 +08:00 |
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9f7d8fd68d
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refactor: route builtin forward pipeline through shader assets
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2026-04-02 19:00:48 +08:00 |
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86144416af
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Add deferred async scene asset loading
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2026-04-02 18:50:41 +08:00 |
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dd08d8969e
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refactor: add minimal material gpu binding
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2026-04-02 17:13:53 +08:00 |
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33f16597fa
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refactor: formalize builtin pass matching
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2026-04-02 16:26:20 +08:00 |
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70ced2d91f
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refactor: add shader pass and backend variants
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2026-04-02 16:10:50 +08:00 |
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35d9b1d465
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test: cover object-id pick result states
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2026-04-02 15:24:11 +08:00 |
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617b11f801
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test: close renderer phase boundary
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2026-04-02 15:03:31 +08:00 |
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ec7a15d85b
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refactor: generalize renderer builtin post process
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2026-04-02 14:49:00 +08:00 |
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697deb4e41
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refactor: route scene view passes through camera renderer
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2026-04-02 12:47:06 +08:00 |
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0d3851204f
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refactor: move scene view post passes into rendering
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2026-04-02 04:42:35 +08:00 |
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c080890c9d
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build: stabilize renderer regression target
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2026-04-02 04:16:03 +08:00 |
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7404108a4b
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test: add vulkan renderer scene coverage
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2026-04-02 04:00:58 +08:00 |
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4c167bec0e
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Implement initial Unity-style asset library cache
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2026-04-02 03:03:36 +08:00 |
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619856ab22
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test: add renderer phase regression entrypoint
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2026-04-02 02:49:27 +08:00 |
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569bc144e7
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refactor: split scene render request planning
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2026-04-02 01:06:40 +08:00 |
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410b1e59c3
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refactor: extract scene render request policy utils
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2026-04-02 00:31:35 +08:00 |
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fd39808c91
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fix: preserve camera submission order on sort ties
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2026-04-02 00:09:16 +08:00 |
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