1cf744b755
refactor(docs): RHI模块文档重构 - 修复18处链接错误并新增RHIFramebuffer/RHIRenderPass文档
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- 修复opengl/下13个文件对overview.md的错误引用,改为opengl.md
- 修复opengl/shader/下2处get-native-handle.md的错误路径引用
- 修复rhi.md中rhifactory路径错误
- 修复opengl.md中对d3d12.md的错误引用
- 修复opengl/README.md中的overview.md引用
- 新增RHIFramebuffer完整文档(7个文件)
- 新增RHIRenderPass完整文档(7个文件)
- 更新rhi.md总览页,添加RHIFramebuffer和RHIRenderPass分类
2026-03-26 01:29:00 +08:00
629455df07
Update API documentation and remove obsolete plan files
2026-03-21 15:55:04 +08:00
070b444f8f
docs: update RHI API docs
2026-03-20 02:35:45 +08:00
5257f3d75c
docs: Fix SKILL.md规范 violations - Remove ## 方法列表 and flatten ### sub-headers in ## 公共方法
2026-03-19 02:01:18 +08:00
b46d450429
Fix RHI documentation discrepancies
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Fixed the following issues:
- command-list.md: Shutdown linked to threading/task-system instead of local shutdown.md
- fence.md: Wait linked to threading/task-group instead of local wait.md
- factory/create-rhi-device-string.md: Claimed Vulkan/Metal support but source doesn't support them
- opengl/buffer/buffer.md: GetType linked to command-queue/get-type (wrong type)
- d3d12/device/device.md: Initialize/Shutdown linked to threading/task-system
- d3d12/command-list/command-list.md: Initialize/Shutdown/Reset/Close/Clear linked to wrong docs
- d3d12/texture/texture.md: Initialize/Shutdown linked to threading/task-system
- opengl/command-list/command-list.md: Shutdown linked to threading/task-system
- opengl/device/device.md: GetNativeHandle incorrectly linked to get-window.md
All links validated with fix_links.py - no broken references remaining.
2026-03-19 01:23:10 +08:00
2141534995
docs: Fix RHI module documentation discrepancies
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Fixed incorrect links in RHI documentation:
- Fixed OpenGL swap-chain docs with wrong references to threading/containers
- Fixed OpenGL texture docs with incorrect buffer/ texture links
- Fixed OpenGL vertex-array docs with wrong threading links
- Fixed OpenGL sampler docs with wrong threading links
- Fixed OpenGL device docs with incorrect swap-chain links
- Fixed fence docs with incorrect command-queue links
- Fixed command-list docs with missing shutdown link
- Fixed get-framebuffer-size.md title mismatch
Added missing documentation:
- Created fence/wait.md
- Created command-list/shutdown.md
- Created swap-chain/resize.md
- Created OpenGL sampler initialize.md, bind.md, unbind.md
2026-03-19 01:07:49 +08:00
a669ec819d
Fix RHI documentation discrepancies and add missing doc files
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Fixed incorrect links in OpenGL documentation:
- Fixed wrong links to threading/task-system docs for Initialize/Shutdown methods
- Fixed wrong links to buffer docs for GetNativeHandle methods
- Fixed wrong links to shader docs for Bind/Unbind methods
- Fixed wrong links to command-list docs for Clear/Reset/Close methods
- Fixed wrong links to buffer/get-size.md for width/height methods
Added missing documentation files:
- OpenGL buffer: bind.md, unbind.md, get-type.md, initialize.md
- OpenGL fence: initialize.md, reset.md
- OpenGL swap-chain: get-size.md, initialize.md
- OpenGL render-target-view: initialize.md, shutdown.md, bind.md, unbind.md, clear.md, get-size.md
- OpenGL depth-stencil-view: initialize.md, shutdown.md, bind.md, unbind.md, get-size.md
- OpenGL command-list: clear.md
All links validated with fix_links.py - no broken references.
2026-03-19 00:54:54 +08:00
dc850d7739
docs: 重构 API 文档结构并修正源码准确性
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- 重组文档目录结构: 每个模块的概述页移动到模块子目录
- 重命名 index.md 为 main.md
- 修正所有模块文档中的错误:
- math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式
- containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节
- core: 修复 types 链接错误
- debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI
- memory: 修复头文件路径, malloc vs operator new, 新增方法文档
- resources: 修复 Shader/Texture 链接错误
- threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接
- 验证: fix_links.py 确认 0 个断裂引用
2026-03-19 00:22:30 +08:00