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15b42c248f
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Formalize GaussianSplat transient pass resources
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2026-04-10 22:15:05 +08:00 |
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b187c8970b
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Formalize GaussianSplat scene extraction
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2026-04-10 21:49:53 +08:00 |
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503e6408ed
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Add model and GaussianSplat asset pipelines
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2026-04-10 20:55:48 +08:00 |
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1f79afba3c
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refactor: move builtin forward draw submission internal
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2026-04-10 03:01:30 +08:00 |
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ff6d6d31fe
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refactor: isolate builtin forward skybox path
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2026-04-10 02:46:17 +08:00 |
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152997c409
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refactor: extract directional shadow planning internals
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2026-04-10 02:30:09 +08:00 |
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2084412010
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Fix scene selection outline mask path
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2026-04-09 05:16:04 +08:00 |
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d46bf87970
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Sync editor rendering and UI workspace updates
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2026-04-09 02:59:36 +08:00 |
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b839fd98af
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Add volume renderer extraction stage 5
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2026-04-08 20:12:14 +08:00 |
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c6815fa809
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Add VolumeField NanoVDB asset pipeline
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2026-04-08 19:45:53 +08:00 |
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162f1cc12e
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engine: sync editor rendering and ui changes
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2026-04-08 16:09:15 +08:00 |
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442565f176
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resources: remove legacy shader authoring path
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2026-04-07 14:13:26 +08:00 |
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e7669dc8c3
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resources: split shader authoring parser internals
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2026-04-07 13:00:30 +08:00 |
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d14fa6be07
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resources: rename shader detail internals to internal
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2026-04-07 12:34:11 +08:00 |
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247571b815
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resources: move shader loader internals into detail
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2026-04-07 12:19:17 +08:00 |
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d3377708d2
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resources: split shader loader internals
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2026-04-07 11:59:50 +08:00 |
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864438c508
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resources: formalize internal shader ir
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2026-04-07 11:31:13 +08:00 |
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1c87650fb3
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resources: share shader source parsing utilities
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2026-04-07 11:16:02 +08:00 |
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5d57101da3
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resources: extract shader authoring parser
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2026-04-07 11:06:05 +08:00 |
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620717f8b4
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Add core popup overlay primitive
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2026-04-06 22:32:40 +08:00 |
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97e986b52c
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rendering: add opengl hlsl shader translation
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2026-04-06 18:07:13 +08:00 |
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33bb84f650
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Lower final color into final output stage
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2026-04-06 16:15:19 +08:00 |
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6a1ed4be68
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Formalize chained fullscreen post-process execution
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2026-04-06 13:58:17 +08:00 |
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2b70a2e309
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Add rendering post-process scene integration test
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2026-04-06 13:30:53 +08:00 |
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c7dc8d7484
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Build XCUI splitter foundation and test harness
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2026-04-06 03:17:53 +08:00 |
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1908e81e5c
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Group rendering material helpers
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2026-04-05 22:14:17 +08:00 |
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5ae1b03a9e
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Group rendering cache files
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2026-04-05 22:07:49 +08:00 |
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4236427fca
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Group builtin rendering pass metadata
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2026-04-05 22:02:52 +08:00 |
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c79274d6b4
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Group rendering extraction files
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2026-04-05 21:53:35 +08:00 |
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578f5dd99c
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Group rendering execution and planning files
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2026-04-05 21:33:58 +08:00 |
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05debc0499
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Organize rendering frame data and picking headers
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2026-04-05 21:23:29 +08:00 |
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18f3f9f227
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Split builtin object id pass resources
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2026-04-05 20:44:21 +08:00 |
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af269b53ca
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Split builtin depth-style pass resources
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2026-04-05 20:36:30 +08:00 |
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b693c079da
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Remove visible render object compatibility header
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2026-04-05 20:10:34 +08:00 |
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d52b85aff9
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Refactor camera renderer orchestration
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2026-04-05 19:55:37 +08:00 |
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3dd8867a17
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Split builtin pass contract utilities
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2026-04-05 19:46:11 +08:00 |
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8904c3f5c6
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Split builtin depth-style concrete passes
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2026-04-05 19:27:19 +08:00 |
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31693a83b6
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Split render material utility layers
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2026-04-05 19:15:38 +08:00 |
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081773b8c9
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Formalize visible render item header
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2026-04-05 19:05:53 +08:00 |
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15a1a5edd5
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Split builtin pass contract from material utility
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2026-04-05 18:58:13 +08:00 |
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5fb2235eb7
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Split builtin forward pipeline resources
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2026-04-05 18:40:21 +08:00 |
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8ced88e847
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Unify object id rendering with render passes
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2026-04-05 18:20:19 +08:00 |
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54a699aa26
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Add semantic pixel asserts for lighting scenes
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2026-04-05 16:46:47 +08:00 |
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68c4c80b06
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Add XCUI command routing and widget state models
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2026-04-05 12:10:55 +08:00 |
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511e94fd30
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Add XCUI expansion state and coverage tests
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2026-04-05 07:29:27 +08:00 |
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646e5855ce
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Extract XCUI selection model and layout lab click selection
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2026-04-05 07:03:51 +08:00 |
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d46dcbfa9e
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Integrate XCUI runtime context into SceneRuntime
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2026-04-05 06:52:17 +08:00 |
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1fd6163647
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Register XCUI editor collection primitives in engine build
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2026-04-05 06:41:05 +08:00 |
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6159eef3af
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Extract XCUI text input controller to common layer
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2026-04-05 06:33:06 +08:00 |
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b4c95e4085
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Extract XCUI text editing core and window seam headers
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2026-04-05 06:23:49 +08:00 |
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