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081773b8c9
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Formalize visible render item header
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2026-04-05 19:05:53 +08:00 |
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15a1a5edd5
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Split builtin pass contract from material utility
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2026-04-05 18:58:13 +08:00 |
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5fb2235eb7
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Split builtin forward pipeline resources
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2026-04-05 18:40:21 +08:00 |
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8ced88e847
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Unify object id rendering with render passes
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2026-04-05 18:20:19 +08:00 |
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54a699aa26
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Add semantic pixel asserts for lighting scenes
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2026-04-05 16:46:47 +08:00 |
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68c4c80b06
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Add XCUI command routing and widget state models
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2026-04-05 12:10:55 +08:00 |
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511e94fd30
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Add XCUI expansion state and coverage tests
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2026-04-05 07:29:27 +08:00 |
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646e5855ce
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Extract XCUI selection model and layout lab click selection
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2026-04-05 07:03:51 +08:00 |
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d46dcbfa9e
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Integrate XCUI runtime context into SceneRuntime
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2026-04-05 06:52:17 +08:00 |
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1fd6163647
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Register XCUI editor collection primitives in engine build
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2026-04-05 06:41:05 +08:00 |
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6159eef3af
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Extract XCUI text input controller to common layer
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2026-04-05 06:33:06 +08:00 |
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b4c95e4085
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Extract XCUI text editing core and window seam headers
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2026-04-05 06:23:49 +08:00 |
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0c24c7c611
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Add XCUI runtime screen stack helper
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2026-04-05 06:05:54 +08:00 |
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ade5be31d6
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Add XCUI runtime screen layer and demo textarea
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2026-04-05 05:14:16 +08:00 |
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67a28bdd4a
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Add XCUI new editor sandbox phase 1
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2026-04-05 04:55:25 +08:00 |
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6a5c23dce2
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build: upgrade project targets to c++20
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2026-04-05 03:05:40 +08:00 |
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781c3b9a78
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Implement XCUI markup import loader support
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2026-04-04 19:51:02 +08:00 |
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bcef1f145b
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Finalize library bootstrap status and stabilize async asset regressions
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2026-04-04 19:44:59 +08:00 |
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013e5a73b9
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Fix XCUI style CMake source paths
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2026-04-04 19:43:35 +08:00 |
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95c4a50186
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Add XCUI style theme token system
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2026-04-04 19:34:29 +08:00 |
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c2cb2e5914
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Archive XCUI subplan 04
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2026-04-04 19:04:28 +08:00 |
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611ca705c8
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Add XCUI input focus shortcut MVP
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2026-04-04 18:55:20 +08:00 |
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9e8810e593
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Add depth-only and shadow-caster pass skeletons
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2026-04-04 14:27:44 +08:00 |
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e8f64407ba
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Remove scene viewport postprocess API from engine
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2026-04-03 15:26:17 +08:00 |
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a05d0b80a2
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feat: expand editor scripting asset and viewport flow
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2026-04-03 13:22:30 +08:00 |
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fb15d60be9
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feat: add runtime play tick and play-mode scene editing semantics
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2026-04-02 19:37:35 +08:00 |
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ec7a15d85b
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refactor: generalize renderer builtin post process
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2026-04-02 14:49:00 +08:00 |
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0d3851204f
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refactor: move scene view post passes into rendering
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2026-04-02 04:42:35 +08:00 |
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4c167bec0e
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Implement initial Unity-style asset library cache
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2026-04-02 03:03:36 +08:00 |
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569bc144e7
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refactor: split scene render request planning
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2026-04-02 01:06:40 +08:00 |
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55b3021159
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refactor: move scene view selection utilities into renderer
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2026-04-01 19:03:58 +08:00 |
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44771d3cc1
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refactor: move scene view post-pass planning into renderer
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2026-04-01 18:42:51 +08:00 |
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1ff2800b29
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refactor: move scene view infinite grid pass into renderer
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2026-04-01 18:31:30 +08:00 |
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12b1081dd0
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refactor: move object id outline pass into renderer
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2026-04-01 17:47:49 +08:00 |
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6927b4b380
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feat: add gpu object id scene picking
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2026-04-01 16:44:11 +08:00 |
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2a31628db1
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Add rendering pass sequence scaffolding
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2026-03-30 02:22:17 +08:00 |
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eb5de3e3d4
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Add backpack editor startup scene
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2026-03-28 19:26:08 +08:00 |
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6fcb6ac8fb
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refactor: back editor host rendering with engine rhi
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2026-03-28 16:50:04 +08:00 |
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5a49812ea9
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Add Vulkan GLSL shader compilation path
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2026-03-27 19:30:28 +08:00 |
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53ac1dbc44
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Add Vulkan shader, UAV, and compute coverage
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2026-03-27 18:55:38 +08:00 |
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dbec62608c
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Introduce CameraRenderRequest scheduling and fix Vulkan build
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2026-03-27 16:57:04 +08:00 |
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26035e3940
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Add CameraRenderer scene rendering boundary
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2026-03-27 16:22:59 +08:00 |
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727b6ca249
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Add Vulkan quad integration path
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2026-03-27 13:52:56 +08:00 |
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b06932724c
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feat(scripting): add mono csharp runtime foundation
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2026-03-27 13:07:39 +08:00 |
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79e7452245
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Add Vulkan triangle integration path
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2026-03-27 12:40:17 +08:00 |
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c33404767e
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Add Vulkan RHI minimal backend path
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2026-03-27 12:05:12 +08:00 |
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9a2d77b81d
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Add script runtime lifecycle skeleton
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2026-03-26 20:45:41 +08:00 |
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0921f2a459
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Prepare script lifecycle and data layer
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2026-03-26 20:14:58 +08:00 |
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cb05472205
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Add assimp-based mesh import
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2026-03-26 02:53:34 +08:00 |
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d018a4c82c
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feat(editor): unify component registration pipeline
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2026-03-26 02:24:11 +08:00 |
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