8848cfd958
chore: checkpoint current workspace changes
2026-04-11 22:14:02 +08:00
84db2e951d
docs: rewrite README around engine capabilities
2026-04-09 23:35:30 +08:00
4f0fdbfced
docs: rewrite root README
2026-04-09 22:47:48 +08:00
31756847ab
docs: sync api and planning docs
2026-04-08 16:07:03 +08:00
a05d0b80a2
feat: expand editor scripting asset and viewport flow
2026-04-03 13:22:30 +08:00
b0427b7091
docs: refresh repository entry guides
2026-03-29 01:55:36 +08:00
c479595bf5
docs: split readme and agent entry guide
2026-03-26 16:03:15 +08:00
c40712a107
docs: refresh readme for current rhi status
2026-03-26 15:54:14 +08:00
ca0d73c197
docs: update README to reflect current project structure after refactoring
...
- Correct directory structure (ui_editor -> editor, remove scripts/)
- Add Platform/ module (cross-platform abstraction layer)
- Add Input/ module
- Add Layer/LayerStack to Core module
- Add missing RHI abstraction files (DescriptorPool, DescriptorSet, RenderPass, Framebuffer, etc.)
- Add missing D3D12 backend files
- Add missing OpenGL backend files
- Add GLAD to third_party
- Add reference/ directory
- Add Res/ to mvs/
- Update editor directory structure
2026-03-25 12:06:10 +08:00
d575532966
docs: update TEST_SPEC.md and README.md to reflect new directory structure
...
- TEST_SPEC.md: Updated test directory structure to reflect Core/Asset,
Core/IO, and Resources/<Type> subdirectories
- TEST_SPEC.md: Updated module names and test counts (852 total)
- TEST_SPEC.md: Updated build commands for new Resources subdirectories
- README.md: Updated engine structure with Core/Asset/ and Core/IO/
- README.md: Updated Resources section with layered architecture
- README.md: Updated test coverage table with accurate counts
2026-03-24 16:14:05 +08:00
0ff25a9fcc
docs: simplify README
2026-03-23 18:58:04 +08:00
66f013a4fc
docs: 简化README,移除冗余内容
...
- 移除RHI单元测试详细说明章节
- 移除测试覆盖表中的重复项
- 添加tests/RHI/unit/目录到项目结构
2026-03-23 18:57:09 +08:00
140c8b8bcc
docs: 更新README,添加RHI抽象层测试说明
...
- 添加 RHI 抽象层测试 (rhi_tests) 到测试覆盖表
- 添加 RHI 单元测试构建和运行说明
- 添加测试目标说明 (rhi_tests, rhi_opengl_tests, rhi_d3d12_tests)
2026-03-23 18:54:20 +08:00
66df465661
docs: add renderdoc_parser to project README
2026-03-23 18:53:04 +08:00
aa9b91342e
Revert README RenderDocCapture API detail - keep it simple
2026-03-23 18:50:48 +08:00
1f84b3bc3b
Update README with RenderDocCapture API documentation
...
- Add detailed RenderDocCapture API reference in Debug section
- Note OpenGL requires HGLRC (not HDC) as device pointer
- Update RenderDoc example description to mention both D3D12 and OpenGL support
- Add note about renderdoc.dll location
2026-03-23 18:47:25 +08:00
1cc545a91f
docs: update README with RenderDoc integration info
2026-03-23 17:12:02 +08:00
1f129ed20f
docs: fix README.md project structure to match actual codebase
...
Engine modules:
- Audio: remove AudioSource/Listener components (they belong in Components/), add IAudioEffect.h
- Components: add AudioSourceComponent.h and AudioListenerComponent.h
- Math: remove non-existent OBB.h
- Resources: fix DependencyGraph.h -> ResourceDependencyGraph.h
- Threading: add TaskSystemConfig.h
- RHI: remove incorrect RHIDescriptor.h (already covered by RHIDescriptorPool.h)
Backend fixes:
- OpenGL: add OpenGLScreenshot.h
- D3D12: fix file order (D3D12Enum.h before D3D12Types.h)
2026-03-22 14:18:48 +08:00
6e5ed41fbf
docs: 全面更新 README.md 项目结构描述
2026-03-22 01:28:21 +08:00
d0e16962c8
docs: update README and project docs to reflect game engine scope
2026-03-18 17:58:01 +08:00
967c64faf8
docs: update README with RHI abstraction layer documentation
2026-03-17 22:39:59 +08:00
dc9b0751cb
docs: 在README中添加MVS示例版本介绍
2026-03-13 20:40:12 +08:00
fa3e48b0fc
docs: 更新README.md反映新的项目结构
2026-03-13 20:38:32 +08:00
5efa171050
refactor: 重构项目结构为 MVS 多示例版本,添加 README 文档
2026-03-13 15:07:03 +08:00
91b15e9d6c
更新README文档
2026-03-12 01:58:17 +08:00
f3c6fdc303
Add README.md documentation
2026-03-11 17:39:33 +08:00