docs: update README with RenderDoc integration info
This commit is contained in:
10
README.md
10
README.md
@@ -317,6 +317,7 @@ build/tests/threading/Debug/xcengine_threading_tests.exe
|
||||
- **ConsoleLogSink**: 控制台日志输出
|
||||
- **FileLogSink**: 文件日志输出
|
||||
- **Profiler**: 性能分析工具
|
||||
- **RenderDocCapture**: RenderDoc 帧捕获集成,支持动态加载 renderdoc.dll 进行 GPU 帧调试
|
||||
|
||||
### Memory(内存管理)
|
||||
|
||||
@@ -418,6 +419,15 @@ mvs(Multiple Version Samples)展示游戏引擎的各类功能。所有示
|
||||
- 纹理映射
|
||||
- 常量缓冲区更新
|
||||
|
||||
### RenderDoc
|
||||
|
||||
D3D12 + RenderDoc 集成示例,展示如何使用 RenderDoc API 进行 GPU 帧捕获和调试:
|
||||
- 动态加载 renderdoc.dll
|
||||
- 帧捕获 API(StartFrameCapture/EndFrameCapture/TriggerCapture)
|
||||
- 捕获文件路径和注释设置
|
||||
|
||||
> 注意:renderdoc.dll 需单独放置于 `engine/third_party/renderdoc/renderdoc.dll`
|
||||
|
||||
### VolumeRenderer
|
||||
|
||||
XCEngine 的体积渲染模块,基于 NanoVDB 实现云、烟雾等体积数据的实时渲染:
|
||||
|
||||
Reference in New Issue
Block a user