2026-03-26 20:43:17 +08:00
|
|
|
#include "Rendering/SceneRenderer.h"
|
|
|
|
|
|
2026-03-27 16:57:04 +08:00
|
|
|
#include "Components/CameraComponent.h"
|
2026-04-01 01:26:11 +08:00
|
|
|
#include "Components/GameObject.h"
|
|
|
|
|
#include "Scene/Scene.h"
|
2026-03-27 16:57:04 +08:00
|
|
|
|
|
|
|
|
#include <algorithm>
|
2026-04-01 13:01:11 +08:00
|
|
|
#include <cmath>
|
2026-03-27 16:57:04 +08:00
|
|
|
|
2026-03-26 20:43:17 +08:00
|
|
|
namespace XCEngine {
|
|
|
|
|
namespace Rendering {
|
|
|
|
|
|
2026-03-27 16:57:04 +08:00
|
|
|
namespace {
|
|
|
|
|
|
|
|
|
|
bool CompareCameraRenderRequest(const CameraRenderRequest& lhs, const CameraRenderRequest& rhs) {
|
2026-04-01 13:10:32 +08:00
|
|
|
if (lhs.cameraStackOrder != rhs.cameraStackOrder) {
|
|
|
|
|
return lhs.cameraStackOrder < rhs.cameraStackOrder;
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-27 16:57:04 +08:00
|
|
|
if (lhs.cameraDepth != rhs.cameraDepth) {
|
|
|
|
|
return lhs.cameraDepth < rhs.cameraDepth;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return lhs.camera < rhs.camera;
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-01 01:26:11 +08:00
|
|
|
bool IsUsableCamera(const Components::CameraComponent* camera) {
|
|
|
|
|
return camera != nullptr &&
|
|
|
|
|
camera->IsEnabled() &&
|
|
|
|
|
camera->GetGameObject() != nullptr &&
|
|
|
|
|
camera->GetGameObject()->IsActiveInHierarchy();
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-01 13:10:32 +08:00
|
|
|
RenderClearFlags ResolveClearFlags(
|
|
|
|
|
const Components::CameraComponent& camera,
|
|
|
|
|
size_t renderedBaseCameraCount,
|
|
|
|
|
size_t renderedRequestCount) {
|
2026-04-01 01:33:46 +08:00
|
|
|
switch (camera.GetClearMode()) {
|
|
|
|
|
case Components::CameraClearMode::ColorAndDepth:
|
|
|
|
|
return RenderClearFlags::All;
|
|
|
|
|
case Components::CameraClearMode::DepthOnly:
|
|
|
|
|
return RenderClearFlags::Depth;
|
|
|
|
|
case Components::CameraClearMode::None:
|
|
|
|
|
return RenderClearFlags::None;
|
|
|
|
|
case Components::CameraClearMode::Auto:
|
|
|
|
|
default:
|
2026-04-01 13:10:32 +08:00
|
|
|
if (camera.GetStackType() == Components::CameraStackType::Overlay) {
|
|
|
|
|
return renderedRequestCount == 0 ? RenderClearFlags::All : RenderClearFlags::Depth;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return renderedBaseCameraCount == 0 ? RenderClearFlags::All : RenderClearFlags::Depth;
|
2026-04-01 01:33:46 +08:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-01 13:01:11 +08:00
|
|
|
Math::RectInt ResolveCameraRenderArea(
|
|
|
|
|
const Components::CameraComponent& camera,
|
|
|
|
|
const RenderSurface& surface) {
|
|
|
|
|
const Math::Rect viewportRect = camera.GetViewportRect();
|
2026-04-01 22:28:07 +08:00
|
|
|
const Math::RectInt parentRenderArea = surface.GetRenderArea();
|
|
|
|
|
const float parentWidth = static_cast<float>(std::max(parentRenderArea.width, 0));
|
|
|
|
|
const float parentHeight = static_cast<float>(std::max(parentRenderArea.height, 0));
|
|
|
|
|
|
|
|
|
|
const int32_t left = parentRenderArea.x +
|
|
|
|
|
static_cast<int32_t>(std::floor(viewportRect.x * parentWidth));
|
|
|
|
|
const int32_t top = parentRenderArea.y +
|
|
|
|
|
static_cast<int32_t>(std::floor(viewportRect.y * parentHeight));
|
|
|
|
|
const int32_t right = parentRenderArea.x +
|
|
|
|
|
static_cast<int32_t>(std::ceil((viewportRect.x + viewportRect.width) * parentWidth));
|
|
|
|
|
const int32_t bottom = parentRenderArea.y +
|
|
|
|
|
static_cast<int32_t>(std::ceil((viewportRect.y + viewportRect.height) * parentHeight));
|
2026-04-01 13:01:11 +08:00
|
|
|
return Math::RectInt(left, top, right - left, bottom - top);
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-27 16:57:04 +08:00
|
|
|
} // namespace
|
|
|
|
|
|
2026-03-27 16:22:59 +08:00
|
|
|
SceneRenderer::SceneRenderer() = default;
|
2026-03-26 20:43:17 +08:00
|
|
|
|
|
|
|
|
SceneRenderer::SceneRenderer(std::unique_ptr<RenderPipeline> pipeline)
|
2026-03-27 16:22:59 +08:00
|
|
|
: m_cameraRenderer(std::move(pipeline)) {
|
2026-03-26 20:43:17 +08:00
|
|
|
}
|
|
|
|
|
|
2026-04-01 00:56:48 +08:00
|
|
|
SceneRenderer::SceneRenderer(std::shared_ptr<const RenderPipelineAsset> pipelineAsset)
|
|
|
|
|
: m_cameraRenderer(std::move(pipelineAsset)) {
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-26 20:43:17 +08:00
|
|
|
void SceneRenderer::SetPipeline(std::unique_ptr<RenderPipeline> pipeline) {
|
2026-03-27 16:22:59 +08:00
|
|
|
m_cameraRenderer.SetPipeline(std::move(pipeline));
|
2026-03-26 20:43:17 +08:00
|
|
|
}
|
|
|
|
|
|
2026-04-01 00:56:48 +08:00
|
|
|
void SceneRenderer::SetPipelineAsset(std::shared_ptr<const RenderPipelineAsset> pipelineAsset) {
|
|
|
|
|
m_cameraRenderer.SetPipelineAsset(std::move(pipelineAsset));
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-27 16:57:04 +08:00
|
|
|
std::vector<CameraRenderRequest> SceneRenderer::BuildRenderRequests(
|
|
|
|
|
const Components::Scene& scene,
|
|
|
|
|
Components::CameraComponent* overrideCamera,
|
|
|
|
|
const RenderContext& context,
|
|
|
|
|
const RenderSurface& surface) const {
|
|
|
|
|
std::vector<CameraRenderRequest> requests;
|
|
|
|
|
|
2026-04-01 01:26:11 +08:00
|
|
|
std::vector<Components::CameraComponent*> cameras;
|
|
|
|
|
if (IsUsableCamera(overrideCamera)) {
|
|
|
|
|
cameras.push_back(overrideCamera);
|
|
|
|
|
} else {
|
|
|
|
|
cameras = scene.FindObjectsOfType<Components::CameraComponent>();
|
|
|
|
|
cameras.erase(
|
|
|
|
|
std::remove_if(
|
|
|
|
|
cameras.begin(),
|
|
|
|
|
cameras.end(),
|
|
|
|
|
[](const Components::CameraComponent* camera) {
|
|
|
|
|
return !IsUsableCamera(camera);
|
|
|
|
|
}),
|
|
|
|
|
cameras.end());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::stable_sort(
|
|
|
|
|
cameras.begin(),
|
|
|
|
|
cameras.end(),
|
|
|
|
|
[](const Components::CameraComponent* lhs, const Components::CameraComponent* rhs) {
|
2026-04-01 13:10:32 +08:00
|
|
|
if (lhs->GetStackType() != rhs->GetStackType()) {
|
|
|
|
|
return static_cast<int>(lhs->GetStackType()) < static_cast<int>(rhs->GetStackType());
|
|
|
|
|
}
|
|
|
|
|
|
2026-04-01 01:26:11 +08:00
|
|
|
if (lhs->GetDepth() != rhs->GetDepth()) {
|
|
|
|
|
return lhs->GetDepth() < rhs->GetDepth();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return lhs < rhs;
|
|
|
|
|
});
|
|
|
|
|
|
2026-04-01 13:10:32 +08:00
|
|
|
size_t renderedBaseCameraCount = 0;
|
|
|
|
|
for (Components::CameraComponent* camera : cameras) {
|
2026-04-01 01:26:11 +08:00
|
|
|
|
|
|
|
|
CameraRenderRequest request;
|
|
|
|
|
request.scene = &scene;
|
|
|
|
|
request.camera = camera;
|
|
|
|
|
request.context = context;
|
|
|
|
|
request.surface = surface;
|
2026-04-01 13:01:11 +08:00
|
|
|
request.surface.SetRenderArea(ResolveCameraRenderArea(*camera, surface));
|
2026-04-01 01:26:11 +08:00
|
|
|
request.cameraDepth = camera->GetDepth();
|
2026-04-01 13:10:32 +08:00
|
|
|
request.cameraStackOrder = static_cast<uint8_t>(camera->GetStackType());
|
|
|
|
|
request.clearFlags = ResolveClearFlags(*camera, renderedBaseCameraCount, requests.size());
|
2026-04-01 13:01:11 +08:00
|
|
|
if (request.surface.GetRenderAreaWidth() > 0 &&
|
|
|
|
|
request.surface.GetRenderAreaHeight() > 0) {
|
|
|
|
|
requests.push_back(request);
|
2026-04-01 13:10:32 +08:00
|
|
|
if (camera->GetStackType() == Components::CameraStackType::Base) {
|
|
|
|
|
++renderedBaseCameraCount;
|
|
|
|
|
}
|
2026-04-01 13:01:11 +08:00
|
|
|
}
|
2026-03-27 16:57:04 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return requests;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SceneRenderer::Render(const CameraRenderRequest& request) {
|
|
|
|
|
return m_cameraRenderer.Render(request);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool SceneRenderer::Render(const std::vector<CameraRenderRequest>& requests) {
|
|
|
|
|
if (requests.empty()) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
for (const CameraRenderRequest& request : requests) {
|
|
|
|
|
if (!request.IsValid()) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
std::vector<CameraRenderRequest> sortedRequests = requests;
|
|
|
|
|
std::stable_sort(
|
|
|
|
|
sortedRequests.begin(),
|
|
|
|
|
sortedRequests.end(),
|
|
|
|
|
CompareCameraRenderRequest);
|
|
|
|
|
|
|
|
|
|
bool rendered = false;
|
|
|
|
|
for (const CameraRenderRequest& request : sortedRequests) {
|
|
|
|
|
if (!m_cameraRenderer.Render(request)) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
rendered = true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return rendered;
|
|
|
|
|
}
|
|
|
|
|
|
2026-03-26 20:43:17 +08:00
|
|
|
bool SceneRenderer::Render(
|
|
|
|
|
const Components::Scene& scene,
|
|
|
|
|
Components::CameraComponent* overrideCamera,
|
|
|
|
|
const RenderContext& context,
|
|
|
|
|
const RenderSurface& surface) {
|
2026-03-27 16:57:04 +08:00
|
|
|
return Render(BuildRenderRequests(scene, overrideCamera, context, surface));
|
2026-03-26 20:43:17 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace Rendering
|
|
|
|
|
} // namespace XCEngine
|