2026-03-26 20:43:17 +08:00
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#include "Rendering/SceneRenderer.h"
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namespace XCEngine {
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namespace Rendering {
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2026-03-27 16:22:59 +08:00
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SceneRenderer::SceneRenderer() = default;
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2026-03-26 20:43:17 +08:00
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SceneRenderer::SceneRenderer(std::unique_ptr<RenderPipeline> pipeline)
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2026-03-27 16:22:59 +08:00
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: m_cameraRenderer(std::move(pipeline)) {
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2026-03-26 20:43:17 +08:00
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}
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void SceneRenderer::SetPipeline(std::unique_ptr<RenderPipeline> pipeline) {
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2026-03-27 16:22:59 +08:00
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m_cameraRenderer.SetPipeline(std::move(pipeline));
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2026-03-26 20:43:17 +08:00
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}
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bool SceneRenderer::Render(
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const Components::Scene& scene,
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Components::CameraComponent* overrideCamera,
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const RenderContext& context,
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const RenderSurface& surface) {
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return m_cameraRenderer.Render(scene, overrideCamera, context, surface);
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2026-03-26 20:43:17 +08:00
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}
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} // namespace Rendering
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} // namespace XCEngine
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