2026-03-27 16:22:59 +08:00
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#include "Rendering/CameraRenderer.h"
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#include "Rendering/Pipelines/BuiltinForwardPipeline.h"
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#include "Rendering/RenderSurface.h"
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#include "Scene/Scene.h"
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namespace XCEngine {
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namespace Rendering {
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2026-03-31 21:54:00 +08:00
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namespace {
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bool InitializePassSequence(
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RenderPassSequence* sequence,
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const RenderContext& context,
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bool& initialized) {
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if (sequence == nullptr) {
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initialized = false;
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return true;
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}
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initialized = sequence->Initialize(context);
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if (!initialized) {
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sequence->Shutdown();
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}
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return initialized;
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}
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void ShutdownPassSequence(RenderPassSequence* sequence, bool initialized) {
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if (sequence != nullptr && initialized) {
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sequence->Shutdown();
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}
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}
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} // namespace
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2026-03-27 16:22:59 +08:00
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CameraRenderer::CameraRenderer()
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: m_pipeline(std::make_unique<Pipelines::BuiltinForwardPipeline>()) {
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}
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CameraRenderer::CameraRenderer(std::unique_ptr<RenderPipeline> pipeline)
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: m_pipeline(std::move(pipeline)) {
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if (!m_pipeline) {
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m_pipeline = std::make_unique<Pipelines::BuiltinForwardPipeline>();
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}
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}
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CameraRenderer::~CameraRenderer() {
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if (m_pipeline) {
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m_pipeline->Shutdown();
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}
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}
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void CameraRenderer::SetPipeline(std::unique_ptr<RenderPipeline> pipeline) {
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if (m_pipeline) {
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m_pipeline->Shutdown();
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}
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m_pipeline = std::move(pipeline);
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if (!m_pipeline) {
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m_pipeline = std::make_unique<Pipelines::BuiltinForwardPipeline>();
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}
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}
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bool CameraRenderer::Render(
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2026-03-27 16:57:04 +08:00
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const CameraRenderRequest& request) {
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if (!request.IsValid() || m_pipeline == nullptr) {
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2026-03-27 16:22:59 +08:00
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return false;
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}
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2026-03-27 16:57:04 +08:00
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RenderSceneData sceneData = m_sceneExtractor.ExtractForCamera(
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*request.scene,
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*request.camera,
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request.surface.GetWidth(),
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request.surface.GetHeight());
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2026-03-27 16:22:59 +08:00
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if (!sceneData.HasCamera()) {
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return false;
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}
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2026-03-27 17:46:47 +08:00
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sceneData.cameraData.clearFlags = request.clearFlags;
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2026-03-30 02:22:17 +08:00
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const RenderPassContext passContext = {
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request.context,
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request.surface,
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sceneData
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};
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2026-03-31 21:54:00 +08:00
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bool preScenePassesInitialized = false;
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if (!InitializePassSequence(
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request.preScenePasses,
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request.context,
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preScenePassesInitialized)) {
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return false;
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}
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if (request.preScenePasses != nullptr &&
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!request.preScenePasses->Execute(passContext)) {
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ShutdownPassSequence(request.preScenePasses, preScenePassesInitialized);
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return false;
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2026-03-30 02:22:17 +08:00
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}
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if (!m_pipeline->Render(request.context, request.surface, sceneData)) {
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2026-03-31 21:54:00 +08:00
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ShutdownPassSequence(request.preScenePasses, preScenePassesInitialized);
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2026-03-30 02:22:17 +08:00
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return false;
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}
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2026-03-31 21:54:00 +08:00
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bool postScenePassesInitialized = false;
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if (!InitializePassSequence(
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request.postScenePasses,
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request.context,
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postScenePassesInitialized)) {
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ShutdownPassSequence(request.preScenePasses, preScenePassesInitialized);
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return false;
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}
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if (request.postScenePasses != nullptr &&
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!request.postScenePasses->Execute(passContext)) {
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ShutdownPassSequence(request.postScenePasses, postScenePassesInitialized);
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ShutdownPassSequence(request.preScenePasses, preScenePassesInitialized);
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return false;
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2026-03-30 02:22:17 +08:00
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}
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2026-03-31 21:54:00 +08:00
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ShutdownPassSequence(request.postScenePasses, postScenePassesInitialized);
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ShutdownPassSequence(request.preScenePasses, preScenePassesInitialized);
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2026-03-30 02:22:17 +08:00
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return true;
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2026-03-27 16:22:59 +08:00
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}
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} // namespace Rendering
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} // namespace XCEngine
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