2026-03-27 16:22:59 +08:00
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#include "Rendering/CameraRenderer.h"
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#include "Rendering/Pipelines/BuiltinForwardPipeline.h"
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#include "Rendering/RenderSurface.h"
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#include "Scene/Scene.h"
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namespace XCEngine {
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namespace Rendering {
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CameraRenderer::CameraRenderer()
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: m_pipeline(std::make_unique<Pipelines::BuiltinForwardPipeline>()) {
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}
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CameraRenderer::CameraRenderer(std::unique_ptr<RenderPipeline> pipeline)
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: m_pipeline(std::move(pipeline)) {
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if (!m_pipeline) {
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m_pipeline = std::make_unique<Pipelines::BuiltinForwardPipeline>();
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}
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}
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CameraRenderer::~CameraRenderer() {
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if (m_pipeline) {
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m_pipeline->Shutdown();
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}
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}
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void CameraRenderer::SetPipeline(std::unique_ptr<RenderPipeline> pipeline) {
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if (m_pipeline) {
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m_pipeline->Shutdown();
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}
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m_pipeline = std::move(pipeline);
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if (!m_pipeline) {
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m_pipeline = std::make_unique<Pipelines::BuiltinForwardPipeline>();
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}
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}
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bool CameraRenderer::Render(
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2026-03-27 16:57:04 +08:00
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const CameraRenderRequest& request) {
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if (!request.IsValid() || m_pipeline == nullptr) {
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2026-03-27 16:22:59 +08:00
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return false;
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}
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2026-03-27 16:57:04 +08:00
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RenderSceneData sceneData = m_sceneExtractor.ExtractForCamera(
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*request.scene,
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*request.camera,
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request.surface.GetWidth(),
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request.surface.GetHeight());
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2026-03-27 16:22:59 +08:00
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if (!sceneData.HasCamera()) {
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return false;
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}
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2026-03-27 17:46:47 +08:00
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sceneData.cameraData.clearFlags = request.clearFlags;
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2026-03-27 16:57:04 +08:00
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return m_pipeline->Render(request.context, request.surface, sceneData);
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2026-03-27 16:22:59 +08:00
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}
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} // namespace Rendering
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} // namespace XCEngine
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