Files
XCSDD/docs/api/rhi/opengl/render-target-view/bind-framebuffer.md
ssdfasd 58a83f445a fix: improve doc link navigation and tree display
- Fix link resolution with proper relative/absolute path handling
- Improve link styling with underline decoration
- Hide leaf nodes from tree, only show directories
- Fix log file path for packaged app
2026-03-19 12:44:08 +08:00

21 lines
427 B
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# OpenGLRenderTargetView::BindFramebuffer
```cpp
static void BindFramebuffer(unsigned int framebuffer)
```
静态方法,将指定帧缓冲区绑定为当前渲染目标。
**参数:**
- `framebuffer` - 帧缓冲区 ID0 表示解除绑定)
**示例:**
```cpp
OpenGLRenderTargetView::BindFramebuffer(rtv.GetFramebuffer());
```
## 相关文档
- [OpenGLRenderTargetView](render-target-view.md) - 返回类总览