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XCSDD/docs/api/rhi/opengl/render-target-view/clear.md
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# OpenGLRenderTargetView::Clear
```cpp
void Clear(float r, float g, float b, float a);
```
清除渲染目标视图。
**参数:**
- `r` - 红色分量
- `g` - 绿色分量
- `b` - 蓝色分量
- `a` - Alpha 分量
## 相关文档
- [OpenGLRenderTargetView 总览](render-target-view.md) - 返回类总览