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XCSDD/docs/api/rhi/opengl/device/should-close.md
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# OpenGLDevice::ShouldClose
```cpp
bool ShouldClose() const
```
检查窗口是否应该关闭。
**返回:** `bool` - 如果窗口应该关闭返回 true否则返回 false
**示例:**
```cpp
while (!device.ShouldClose()) {
device.PollEvents();
renderScene();
device.SwapBuffers();
}
```
## 相关文档
- [OpenGLDevice](device.md) - 返回类总览