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748 B
748 B
D3D12Texture::InitializeDepthStencil
函数签名
bool InitializeDepthStencil(ID3D12Device* device, uint32_t width, uint32_t height, DXGI_FORMAT format = DXGI_FORMAT_D24_UNORM_S8_UINT)
中文描述
初始化深度模板纹理。
参数
| 参数 | 类型 | 描述 |
|---|---|---|
device |
ID3D12Device* |
D3D12 设备指针 |
width |
uint32_t |
纹理宽度 |
height |
uint32_t |
纹理高度 |
format |
DXGI_FORMAT |
深度格式(默认 D24_UNORM_S8_UINT) |
返回值
bool - 初始化是否成功
复杂度
O(n) - 取决于纹理大小
示例
texture->InitializeDepthStencil(device, 1920, 1080);
相关文档
- D3D12Texture - 类总览