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XCSDD/docs/api/rhi/d3d12/descriptor-heap/get-gpu-descriptor-handle-for-heap-start.md
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D3D12DescriptorHeap::GetGPUDescriptorHandleForHeapStart

D3D12_GPU_DESCRIPTOR_HANDLE GetGPUDescriptorHandleForHeapStart() const;

获取堆起始处的 GPU 描述符句柄。

返回: GPU 描述符句柄

复杂度: O(1)

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