16 lines
333 B
Markdown
16 lines
333 B
Markdown
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# D3D12DescriptorHeap::GetGPUDescriptorHandleForHeapStart
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```cpp
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D3D12_GPU_DESCRIPTOR_HANDLE GetGPUDescriptorHandleForHeapStart() const;
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```
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获取堆起始处的 GPU 描述符句柄。
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**返回:** GPU 描述符句柄
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**复杂度:** O(1)
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## 相关文档
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- [D3D12DescriptorHeap 总览](descriptor-heap.md) - 返回类总览
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