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XCSDD/docs/api/rhi/d3d12/command-queue/signal.md
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# D3D12CommandQueue::Signal
```cpp
void Signal(RHIFence* fence, uint64_t value) override;
```
发送信号。
**参数:**
- `fence` - 栅栏指针
- `value` - 信号值
**复杂度:** O(1)
## 相关文档
- [D3D12CommandQueue 总览](command-queue.md) - 返回类总览