Files
XCEngine/docs/api/rhi/opengl/sampler/initialize.md
ssdfasd 2141534995 docs: Fix RHI module documentation discrepancies
Fixed incorrect links in RHI documentation:
- Fixed OpenGL swap-chain docs with wrong references to threading/containers
- Fixed OpenGL texture docs with incorrect buffer/ texture links
- Fixed OpenGL vertex-array docs with wrong threading links
- Fixed OpenGL sampler docs with wrong threading links
- Fixed OpenGL device docs with incorrect swap-chain links
- Fixed fence docs with incorrect command-queue links
- Fixed command-list docs with missing shutdown link
- Fixed get-framebuffer-size.md title mismatch

Added missing documentation:
- Created fence/wait.md
- Created command-list/shutdown.md
- Created swap-chain/resize.md
- Created OpenGL sampler initialize.md, bind.md, unbind.md
2026-03-19 01:07:49 +08:00

555 B

OpenGLSampler::Initialize

bool Initialize(const OpenGLSamplerDesc& desc);

初始化采样器。

参数:

  • desc - 采样器描述符

返回: 成功返回 true,失败返回 false

复杂度: O(1)

示例:

OpenGLSamplerDesc desc;
desc.minFilter = SamplerFilter::LinearMipmapLinear;
desc.magFilter = SamplerFilter::Linear;
desc.wrapS = SamplerWrapMode::Repeat;
desc.wrapT = SamplerWrapMode::Repeat;
sampler.Initialize(desc);

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