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XCEngine/project/Assets/Scenes/Backpack.xc

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# XCEngine Scene File
scene=Main Scene
active=1
gameobject_begin
id=1
uuid=11806343893082442755
name=Main Camera
active=1
parent=0
transform=position=1.24194,0,-5.54416;rotation=0,0,0,1;scale=1,1,1;
component=Camera;projection=0;fov=60.7089;orthoSize=5;near=0.001;far=102.9;depth=1.6;primary=1;clearMode=0;stackType=0;cullingMask=4294967295;viewportRect=0,0,1,1;clearColor=0,0,0,1;
gameobject_end
gameobject_begin
id=20
uuid=8649195733451829943
name=GameObject
active=1
parent=0
transform=position=-3.68003,0.160159,0.360709;rotation=0,0,0,1;scale=1,1,1;
component=MeshFilter;meshRef=17cce01b8a084a5cdf1c79382a46c31f,1,2;
component=MeshRenderer;materialPaths=;materialRefs=;castShadows=1;receiveShadows=1;renderLayer=0;
gameobject_end
gameobject_begin
id=29
uuid=16627428025886468363
name=Light
active=1
parent=0
transform=position=0,3.00762,3.94704;rotation=0.394142,-0.000640735,-0.0613786,0.916998;scale=1,1,1;
component=Light;type=0;color=1,1,1,1;intensity=1;range=10;spotAngle=30;shadows=0;
gameobject_end
gameobject_begin
id=75
uuid=5125863825480013902
name=Cube
active=1
parent=0
transform=position=5.97411,0,0;rotation=0,0,0,1;scale=1,1,1;
component=MeshFilter;meshRef=;meshPath=builtin://meshes/cube;
component=MeshRenderer;materialPaths=builtin://materials/default-primitive;materialRefs=;castShadows=1;receiveShadows=1;renderLayer=0;
gameobject_end
gameobject_begin
id=79
uuid=14087659263782399666
name=GameObject
active=1
parent=0
transform=position=2.32896,0,-0.076026;rotation=0,0,0,1;scale=1,1,1;
component=MeshFilter;meshRef=17cce01b8a084a5cdf1c79382a46c31f,1,2;
component=MeshRenderer;materialPaths=;materialRefs=;castShadows=1;receiveShadows=1;renderLayer=0;
gameobject_end