# XCEngine Scene File scene=Main Scene active=1 gameobject_begin id=1 uuid=11806343893082442755 name=Main Camera active=1 parent=0 transform=position=1.24194,0,-5.54416;rotation=0,0,0,1;scale=1,1,1; component=Camera;projection=0;fov=60.7089;orthoSize=5;near=0.001;far=102.9;depth=1.6;primary=1;clearMode=0;stackType=0;cullingMask=4294967295;viewportRect=0,0,1,1;clearColor=0,0,0,1; gameobject_end gameobject_begin id=20 uuid=8649195733451829943 name=GameObject active=1 parent=0 transform=position=-3.68003,0.160159,0.360709;rotation=0,0,0,1;scale=1,1,1; component=MeshFilter;meshRef=17cce01b8a084a5cdf1c79382a46c31f,1,2; component=MeshRenderer;materialPaths=;materialRefs=;castShadows=1;receiveShadows=1;renderLayer=0; gameobject_end gameobject_begin id=29 uuid=16627428025886468363 name=Light active=1 parent=0 transform=position=0,3.00762,3.94704;rotation=0.394142,-0.000640735,-0.0613786,0.916998;scale=1,1,1; component=Light;type=0;color=1,1,1,1;intensity=1;range=10;spotAngle=30;shadows=0; gameobject_end gameobject_begin id=75 uuid=5125863825480013902 name=Cube active=1 parent=0 transform=position=5.97411,0,0;rotation=0,0,0,1;scale=1,1,1; component=MeshFilter;meshRef=;meshPath=builtin://meshes/cube; component=MeshRenderer;materialPaths=builtin://materials/default-primitive;materialRefs=;castShadows=1;receiveShadows=1;renderLayer=0; gameobject_end gameobject_begin id=79 uuid=14087659263782399666 name=GameObject active=1 parent=0 transform=position=2.32896,0,-0.076026;rotation=0,0,0,1;scale=1,1,1; component=MeshFilter;meshRef=17cce01b8a084a5cdf1c79382a46c31f,1,2; component=MeshRenderer;materialPaths=;materialRefs=;castShadows=1;receiveShadows=1;renderLayer=0; gameobject_end