Fixed the following issues: - command-list.md: Shutdown linked to threading/task-system instead of local shutdown.md - fence.md: Wait linked to threading/task-group instead of local wait.md - factory/create-rhi-device-string.md: Claimed Vulkan/Metal support but source doesn't support them - opengl/buffer/buffer.md: GetType linked to command-queue/get-type (wrong type) - d3d12/device/device.md: Initialize/Shutdown linked to threading/task-system - d3d12/command-list/command-list.md: Initialize/Shutdown/Reset/Close/Clear linked to wrong docs - d3d12/texture/texture.md: Initialize/Shutdown linked to threading/task-system - opengl/command-list/command-list.md: Shutdown linked to threading/task-system - opengl/device/device.md: GetNativeHandle incorrectly linked to get-window.md All links validated with fix_links.py - no broken references remaining.
43 lines
1.7 KiB
Markdown
43 lines
1.7 KiB
Markdown
# D3D12Device
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**命名空间**: `XCEngine::RHI`
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**描述**: DirectX 12 设备实现,继承自 `RHIDevice`。
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## 公共方法
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### 继承方法
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| 方法 | 文档 |
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|------|------|
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| `Initialize` | [详细文档](../../device/initialize.md) |
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| `Shutdown` | [详细文档](../../device/shutdown.md) |
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| `CreateBuffer` | [详细文档](../../device/create-buffer.md) |
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| `CreateTexture` | [详细文档](../../device/create-texture.md) |
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| `CreateSwapChain` | [详细文档](../../device/create-swap-chain.md) |
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| `CreateCommandList` | [详细文档](../../device/create-command-list.md) |
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| `CreateCommandQueue` | [详细文档](../../device/create-command-queue.md) |
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| `CompileShader` | [详细文档](../../device/compile-shader.md) |
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| `CreatePipelineState` | [详细文档](../../device/create-pipeline-state.md) |
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| `CreateFence` | [详细文档](../../device/create-fence.md) |
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| `CreateSampler` | [详细文档](../../device/create-sampler.md) |
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| `GetCapabilities` | [详细文档](../../device/get-capabilities.md) |
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| `GetDeviceInfo` | [详细文档](../../device/get-device-info.md) |
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| `GetNativeDevice` | [详细文档](../../device/get-native-device.md) |
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### D3D12 特有方法
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| 方法 | 文档 |
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|------|------|
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| `GetDevice` | [详细文档](get-device.md) |
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| `GetFactory` | [详细文档](get-factory.md) |
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| `GetAdapterInfo` | [详细文档](get-adapter-info.md) |
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| `EnumerateAdapters` | [详细文档](enumerate-adapters.md) |
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| `GetDescriptorHandleIncrementSize` | [详细文档](get-descriptor-handle-increment-size.md) |
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| `CheckFeatureSupport` | [详细文档](check-feature-support.md) |
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## 相关文档
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- [D3D12 后端总览](../overview.md)
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- [RHIDevice](../../device/device.md) - 抽象设备接口
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