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XCEngine/docs/api/math/matrix4/translation.md
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Matrix4x4::Translation

static Matrix4x4 Translation(const Vector3& v)

创建平移矩阵。生成的矩阵用于沿指定方向移动点或向量。

参数:

  • v - 平移向量 (x, y, z 方向上的平移量)

返回: 平移矩阵

线程安全:

复杂度: O(1)

示例:

#include "XCEngine/Core/Math/Matrix4.h"
#include "XCEngine/Core/Math/Vector3.h"

using namespace XCEngine::Math;

Matrix4 translate = Matrix4::Translation(Vector3(5.0f, 3.0f, 2.0f));
Vector3 point(1.0f, 1.0f, 1.0f);
Vector3 moved = translate.MultiplyPoint(point);
// moved = (6.0f, 4.0f, 3.0f)

相关文档

  • Matrix4 - 返回类总览
  • TRS - 组合变换矩阵