- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
267 B
267 B
GameObject::Start
开始游戏对象及其所有组件。
void Start();
在首次 Update 之前调用,用于在游戏逻辑开始前完成初始化。