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XCEngine/docs/api/components/game-object/awake.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
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- Add GameObject class documentation with component system
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- Add Scene class documentation with GameObject management
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GameObject::Awake

唤醒游戏对象及其所有组件。

void Awake();

在对象创建后首次添加到活动场景时调用,用于初始化组件状态。

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