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XCEngine/docs/api/components/game-object/late-update.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
2026-03-22 03:33:55 +08:00

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# GameObject::LateUpdate
晚更新游戏对象及其所有组件。
```cpp
void LateUpdate(float deltaTime);
```
在所有 Update 调用之后调用,适合处理依赖于其他对象更新的逻辑。
**参数:**
- `deltaTime` - 距离上一帧的时间(秒)
## 相关文档
- [GameObject 总览](game-object.md)
- [Update](update.md)