Fixed incorrect links in RHI documentation: - Fixed OpenGL swap-chain docs with wrong references to threading/containers - Fixed OpenGL texture docs with incorrect buffer/ texture links - Fixed OpenGL vertex-array docs with wrong threading links - Fixed OpenGL sampler docs with wrong threading links - Fixed OpenGL device docs with incorrect swap-chain links - Fixed fence docs with incorrect command-queue links - Fixed command-list docs with missing shutdown link - Fixed get-framebuffer-size.md title mismatch Added missing documentation: - Created fence/wait.md - Created command-list/shutdown.md - Created swap-chain/resize.md - Created OpenGL sampler initialize.md, bind.md, unbind.md
38 lines
1.7 KiB
Markdown
38 lines
1.7 KiB
Markdown
# OpenGLDevice
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**命名空间**: `XCEngine::RHI`
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**描述**: OpenGL 设备的实现,继承自 `RHIDevice`。
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## 方法列表
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| 方法 | 文档 |
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|------|------|
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| `Initialize` | [详细文档](../../device/initialize.md) |
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| `Shutdown` | [详细文档](../../device/shutdown.md) |
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| `CreateRenderWindow` | [详细文档](create-render-window.md) |
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| `InitializeWithExistingWindow` | [详细文档](initialize-with-existing-window.md) |
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| `GetWindow` | [详细文档](get-window.md) |
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| `SwapBuffers` | [详细文档](swap-buffers.md) |
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| `PollEvents` | [详细文档](poll-events.md) |
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| `SetShouldClose` | [详细文档](set-should-close.md) |
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| `ShouldClose` | [详细文档](should-close.md) |
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| `CreateBuffer` | [详细文档](../../device/create-buffer.md) |
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| `CreateTexture` | [详细文档](../../device/create-texture.md) |
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| `CreateSwapChain` | [详细文档](../../device/create-swap-chain.md) |
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| `CreateCommandList` | [详细文档](../../device/create-command-list.md) |
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| `CreateCommandQueue` | [详细文档](../../device/create-command-queue.md) |
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| `CompileShader` | [详细文档](../../device/compile-shader.md) |
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| `CreatePipelineState` | [详细文档](../../device/create-pipeline-state.md) |
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| `CreateFence` | [详细文档](../../device/create-fence.md) |
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| `CreateSampler` | [详细文档](../../device/create-sampler.md) |
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| `GetCapabilities` | [详细文档](../../device/get-capabilities.md) |
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| `GetDeviceInfo` | [详细文档](../../device/get-device-info.md) |
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| `GetNativeDevice` | [详细文档](../../device/get-native-device.md) |
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| `GetNativeHandle` | [详细文档](get-window.md) |
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## 相关文档
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- [OpenGL 后端总览](../overview.md)
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- [RHIDevice](../../device/device.md) - 抽象设备接口
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