Fixed incorrect links in OpenGL documentation: - Fixed wrong links to threading/task-system docs for Initialize/Shutdown methods - Fixed wrong links to buffer docs for GetNativeHandle methods - Fixed wrong links to shader docs for Bind/Unbind methods - Fixed wrong links to command-list docs for Clear/Reset/Close methods - Fixed wrong links to buffer/get-size.md for width/height methods Added missing documentation files: - OpenGL buffer: bind.md, unbind.md, get-type.md, initialize.md - OpenGL fence: initialize.md, reset.md - OpenGL swap-chain: get-size.md, initialize.md - OpenGL render-target-view: initialize.md, shutdown.md, bind.md, unbind.md, clear.md, get-size.md - OpenGL depth-stencil-view: initialize.md, shutdown.md, bind.md, unbind.md, get-size.md - OpenGL command-list: clear.md All links validated with fix_links.py - no broken references.
1.3 KiB
1.3 KiB
OpenGLShader
命名空间: XCEngine::RHI
描述: OpenGL 着色器实现,继承自 RHIShader。
方法列表
| 方法 | 文档 |
|---|---|
CompileFromFile |
详细文档 |
Compile |
详细文档 |
Shutdown |
详细文档 |
Use |
详细文档 |
Bind |
详细文档 |
Unbind |
详细文档 |
SetInt |
详细文档 |
SetIntArray |
详细文档 |
SetFloat |
详细文档 |
SetFloatArray |
详细文档 |
SetVec3 |
详细文档 |
SetVec4 |
详细文档 |
SetMat4 |
详细文档 |
GetUniformLocation |
详细文档 |
GetID |
详细文档 |
GetNativeHandle |
详细文档 |
IsValid |
详细文档 |
GetType |
详细文档 |
相关文档
- OpenGL 后端总览
- RHIShader - 抽象着色器接口