19 lines
253 B
Markdown
19 lines
253 B
Markdown
# OpenGLTexture::Unbind
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```cpp
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void Unbind() const
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```
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解绑纹理,将其从当前纹理单元分离。
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**示例:**
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```cpp
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texture.Unbind();
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```
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## 相关文档
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- [OpenGLTexture](texture.md) - 返回类总览
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- [Bind](bind.md) - 绑定纹理
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