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XCEngine/docs/api/rhi/opengl/pipeline-state/get-native-handle.md
2026-03-20 02:35:45 +08:00

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# OpenGLPipelineState::GetNativeHandle
```cpp
void* GetNativeHandle() override;
```
获取 OpenGL shader program 的原生句柄。
**返回:**
- OpenGL: `void*` 指向 `GLuint` 类型的 program 值
**线程安全:**
**复杂度:** O(1)
**示例:**
```cpp
void* handle = pipelineState->GetNativeHandle();
GLuint program = static_cast<GLuint>(reinterpret_cast<uintptr_t>(handle));
```
## 相关文档
- [OpenGLPipelineState 总览](pipeline-state.md) - 返回类总览
- [AttachShader](attach-shader.md) - 附加着色器