- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
263 B
263 B
GameObject::GetParent
获取父游戏对象。
GameObject* GetParent() const;
返回: GameObject* - 父对象指针,如果无父对象则返回 nullptr