- 新增32个方法文档(D3D12Buffer 13个,D3D12Texture 12个,D3D12SwapChain 6个) - 修复11处跨模块引用错误(rhi-device.md, rhi-texture.md等路径错误) - 清理d3d12-overview.md移除不存在的类引用 - 修复D3D12Device/D3D12CommandList/D3D12CommandQueue方法列表 - D3D12模块现无broken links
14 lines
209 B
Markdown
14 lines
209 B
Markdown
# D3D12Texture::GetWidth
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获取纹理宽度。
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```cpp
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uint32_t GetWidth() const override;
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```
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**返回:** `uint32_t` - 纹理宽度(像素)
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## 相关文档
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- [D3D12Texture 总览](d3d12-texture.md)
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