Logo
Explore Help
Register Sign In
xuanchi/XCEngine
1
1
Fork 0
You've already forked XCEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
6d3a90ef7484d11ef1d4ada882813a61bf83268e
XCEngine/engine/include/XCEngine/Rendering
History
ssdfasd 2a31628db1 Add rendering pass sequence scaffolding
2026-03-30 02:22:17 +08:00
..
Pipelines
Add rendering pass sequence scaffolding
2026-03-30 02:22:17 +08:00
CameraRenderer.h
Introduce CameraRenderRequest scheduling and fix Vulkan build
2026-03-27 16:57:04 +08:00
CameraRenderRequest.h
Add rendering pass sequence scaffolding
2026-03-30 02:22:17 +08:00
RenderCameraData.h
Add request-level clear control for camera rendering
2026-03-27 17:46:47 +08:00
RenderContext.h
Add renderer phase A textured scene path
2026-03-26 20:43:17 +08:00
RenderMaterialUtility.h
Add material render state and pipeline caching
2026-03-27 12:18:04 +08:00
RenderPass.h
Add rendering pass sequence scaffolding
2026-03-30 02:22:17 +08:00
RenderPipeline.h
Add renderer phase A textured scene path
2026-03-26 20:43:17 +08:00
RenderPipelineAsset.h
Add renderer phase A textured scene path
2026-03-26 20:43:17 +08:00
RenderResourceCache.h
Add renderer phase A textured scene path
2026-03-26 20:43:17 +08:00
RenderSceneExtractor.h
Introduce CameraRenderRequest scheduling and fix Vulkan build
2026-03-27 16:57:04 +08:00
RenderSurface.h
Add renderer phase A textured scene path
2026-03-26 20:43:17 +08:00
SceneRenderer.h
Introduce CameraRenderRequest scheduling and fix Vulkan build
2026-03-27 16:57:04 +08:00
VisibleRenderObject.h
Refactor renderer draw extraction to section-level items
2026-03-27 11:56:23 +08:00
Powered by Gitea Version: 1.25.4 Page: 18ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API