Fix 30+ broken cross-references in docs/api/math/: - viewport: viewport-getaspectratio/getrect -> getaspectratio/getrect - matrix4: ../color/operator-mul -> operator_mul, operator-index -> operator_index - matrix4/get-*: gettranslation/getscale/getrotation -> get-translation/-scale/-rotation - vector3 operator links: operator_*_assign -> operator-*-assign - vector3 operator links: operator_sub/add -> operator-sub/add - vector3 operator-eq/neq: swap mutual references to use hyphen naming - vector4: ../plane/constructor-default -> constructor_default - Linter fixes: aabb and rectint relative paths corrected
663 B
663 B
Vector3::operator==
bool operator==(const Vector3& other) const
判断两个向量是否相等。使用 EPSILON 进行浮点数比较。
参数:
other- 要比较的向量
返回: bool - 如果两个向量相等返回 true,否则返回 false
线程安全: ✅
复杂度: O(1)
示例:
Vector3 a(1.0f, 2.0f, 3.0f);
Vector3 b(1.0f, 2.0f, 3.0f);
Vector3 c(1.0f, 2.0f, 3.00001f);
bool equal1 = (a == b); // true
bool equal2 = (a == c); // true(因为差异在 EPSILON 内)
相关文档
- Vector3 类总览 - 返回类总览
operator==- 相等比较