26 lines
596 B
C++
26 lines
596 B
C++
#include "Rendering/Passes/BuiltinDepthOnlyPass.h"
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#include "Resources/BuiltinResources.h"
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namespace XCEngine {
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namespace Rendering {
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namespace Passes {
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BuiltinDepthOnlyPass::BuiltinDepthOnlyPass()
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: BuiltinDepthStylePassBase(
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BuiltinMaterialPass::DepthOnly,
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Resources::GetBuiltinDepthOnlyShaderPath()) {
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}
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RHI::InputLayoutDesc BuiltinDepthOnlyPass::BuildInputLayout() {
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return BuildCommonInputLayout();
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}
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const char* BuiltinDepthOnlyPass::GetName() const {
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return "BuiltinDepthOnlyPass";
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}
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} // namespace Passes
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} // namespace Rendering
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} // namespace XCEngine
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