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4debbbea1f8e19bdab697f3dafff4d099c290126
XCEngine/engine/src/Rendering/Passes
History
ssdfasd 17d331afb1 Connect volumetric lighting to main directional light
2026-04-09 05:22:03 +08:00
..
BuiltinColorScalePostProcessPass.cpp
Sync editor rendering and UI workspace updates
2026-04-09 02:59:36 +08:00
BuiltinDepthOnlyPass.cpp
Split builtin depth-style concrete passes
2026-04-05 19:27:19 +08:00
BuiltinDepthStylePassBase.cpp
Group rendering extraction files
2026-04-05 21:53:35 +08:00
BuiltinDepthStylePassBaseResources.cpp
Fix scene selection outline mask path
2026-04-09 05:16:04 +08:00
BuiltinFinalColorPass.cpp
Sync editor rendering and UI workspace updates
2026-04-09 02:59:36 +08:00
BuiltinInfiniteGridPass.cpp
Sync editor rendering and UI workspace updates
2026-04-09 02:59:36 +08:00
BuiltinObjectIdOutlinePass.cpp
Sync editor rendering and UI workspace updates
2026-04-09 02:59:36 +08:00
BuiltinObjectIdPass.cpp
Group rendering extraction files
2026-04-05 21:53:35 +08:00
BuiltinObjectIdPassResources.cpp
Sync editor rendering and UI workspace updates
2026-04-09 02:59:36 +08:00
BuiltinSelectionMaskPass.cpp
Fix scene selection outline mask path
2026-04-09 05:16:04 +08:00
BuiltinSelectionOutlinePass.cpp
Fix scene selection outline mask path
2026-04-09 05:16:04 +08:00
BuiltinShadowCasterPass.cpp
Organize rendering frame data and picking headers
2026-04-05 21:23:29 +08:00
BuiltinVolumetricPass.cpp
Connect volumetric lighting to main directional light
2026-04-09 05:22:03 +08:00
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