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XCEngine/docs/api/rhi/opengl/device/make-context-current.md
ssdfasd b414bc5326 refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference

All 0 broken references remaining.
2026-03-26 02:41:00 +08:00

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Markdown

# OpenGLDevice::MakeContextCurrent
使 OpenGL 上下文成为当前线程的活跃渲染上下文。
```cpp
bool MakeContextCurrent();
```
**返回:** `bool` - 成功返回 true
## 相关文档
- [OpenGLDevice 总览](device.md)