Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
OpenGL 后端组件
OpenGL 后端已创建以下组件文件夹和文档:
device/- OpenGLDevicebuffer/- OpenGLBuffertexture/- OpenGLTexturecommand-list/- OpenGLCommandListcommand-queue/- OpenGLCommandQueueswap-chain/- OpenGLSwapChainfence/- OpenGLFenceshader/- OpenGLShaderpipeline-state/- OpenGLPipelineStatesampler/- OpenGLSamplervertex-array/- OpenGLVertexArrayrender-target-view/- OpenGLRenderTargetViewdepth-stencil-view/- OpenGLDepthStencilView
每个组件文件夹包含:
{component}.md- 类总览methods.md- 方法详细文档