Files
XCEngine/docs/api/resources/texture/getdepth.md

37 lines
779 B
Markdown

# Texture::GetDepth
```cpp
Core::uint32 GetDepth() const
```
获取纹理深度。对于 3D 纹理返回体积深度,对于 2D 纹理返回 1。
**参数:**
**返回:** 纹理深度(像素)
**线程安全:**
**示例:**
```cpp
Texture tex2D;
tex2D.Create(1024, 1024, 1, 1,
TextureType::Texture2D,
TextureFormat::RGBA8_UNORM,
nullptr, 0);
Core::uint32 depth2D = tex2D.GetDepth(); // 返回 1
Texture tex3D;
tex3D.Create(64, 64, 32, 1,
TextureType::Texture3D,
TextureFormat::RGBA8_UNORM,
nullptr, 0);
Core::uint32 depth3D = tex3D.GetDepth(); // 返回 32
```
## 相关文档
- [Texture 总览](texture.md) - 返回类总览
- [GetWidth](getwidth.md) - 获取纹理宽度
- [GetHeight](getheight.md) - 获取纹理高度